Post by canman299 on Aug 5, 2010 11:16:14 GMT -5
acrebus, the shaos god
dark level 10 fiend comsic synchro effect 3500atk 3000def
1 synchro tuner 2 or more dark monsters
once per turn you can remove from play 1 light and 1 dark monster from your graveyard to remove from play up to 2 cards from your opponents hand field or grave
chaos prince
light level 6 warrior synchro tuner 2300atk 1600def
1 chaos tuner 1 or more dark monsters
once per turn you can add 1 light and 1 dark monster that was removed from play to your hand grave or deck you can revome from play 1 light and 1 dark monsters to speacial summon this monster from the graveyard
crusader of the chaos empire
dark level 8 warrior synchro effect 2600atk 1900def
if this card battles a monster whose attribute is not a light or dark remove it from play after damage claculation
royal steed of the chaos empire
light level 6 beast synchro effect 2200atk 1800def
1 chaos tuner 1 or more monsters
you can equip thuis card to a chaos monster to have it gain 700atk if this card would be destroyed while equiped destroy the equiped monster instead and specail summon this card
knights of chaos
dark level 10 warrior fusion effect 3000atk 3000def
this card can only be fusion summon by remove from play the above fusion material cards. when this card is fusion summon you can remove from play 1 light and 1 dark monster from your graveyard if you do this card can attack directly and will be unaffected by opponents card effects. during the endphase remove this card from play
adrona the chaos dame
warrior tuner light level 4 14400atk 1400def
This card gains 200 ATK for each "Chaos Knight" on the field. While this card is in your hand or deck, it's name is also treated as "Chaos Knight".
During each of your standby phases, send the top 3 cards of your deck to your graveyard.
This card gains 100 ATK for each "LIGHT" monster discarded until the End Phase.
almen the chaos knight
dark level 4 warrior effect 1700atk 200def
if this card an opponents monster this card gains 200atk during the damage step during each standby phase send the 2 top cards of your deck to your graveyard this card gains 100atk for each dark monster discarded by this effect can on use the effect once per duel
aria the chaos archer
warrior tuner light level 2 900atk 800def
once per turn inflict 100 damage to your opponent for each light and dark monsters removed from play
baron of the chaos empire
dark level 4 warrior effect 1700atk 800def
once per turn you can remove 1 light or dark monster to remove one spell or trap card your opponent controls until the end phase. during each of your standby phases end the top card of your deck and send it to the grave if it was a light monster draw 1 card
baroness of the chaos empire
light level 4 warrior tuner 1700atk 600def
once per turn you can remove from play 1 light and one dark monster to remove 1 monster your opponent controls until the end phase if you use this effect this card can attack directly during each of your standby phases send the top card of your deck to the grave if it was a dark monster draw 1 card
chaos angel
dark level 8 fairy effect
2500atk 1000def
this card cannot be normal summoned or set this card can only be specail summoned by removing from play 1 light and one dark monster from your deck once per turn you can remove 2 cards on the field til the end phase if you use this effect remove this card during the end phase
chaos apprentice
light level 3 1500atk 1200def fairy effect
this card is treated as a dark monster while in the hand field or grave when this monster is destroyed by battle specail summon 1 level 4 or lower chaos from your deck in face up atk position
chaos engineer
dark level 4 warrior tuner 1700atk 500def
you can discard 1 card to add one of the following cards to your hand -chaos ballista -chaos trebuchet -chaos catapult
chaos messenger
light level 2 warrior tuner 700atk 700def
while this card is faceup on the field chaos monsters cannot be targeted or destoryed by card effects
chaos paige
light level 2 warrior tuner 800atk 600def
when this card is normal summoned you can speacial summon 1 chaos knight from your deck pay the level of the monster x200
chaos princess
light level 3 fariy tuner 800atk 1600def
while this card is on the field halve or double the level of one monster
conquest the chaos horseman
dark level 6 beast warrior effect 2100atk 1300def
you can remove from play 1 light monster and 1 dark to special summon this card from your hand while this card is face up on the field each chaos monster gains 200atk
dwark the assasin of chaos
light level 2 warrior tuner 600atk 700def
flip if this card is attacked remove this and the other monster
eria the chaos witch
light level 2 spellcaster tuner 600atk 200def
once per turn if you discard cards from your hand by the effect of a dark monster return those cards to your hand during the end phase this card cannot be selected as an attack target while there is another face up chaos monster on the field
famine the chaos horseman
light level 4 beast warrior effect 1500atk 1200def
any monster your opponent controls attacks or gets attacked by a chaos monster loses 200atk and def during damage calculation only while this card is face up
kami the chaos warlock
dark level 4 spellcaster effect 1700atk 600def
once per turn you can discard any number of cards any number of cards to the grave to return any of your removed monsters equal to the number of discarded cards to the grave
margrave of the chaos empire
dark level 6 warrior effect 1000atk 2300def
you can remove1 light and 1 dark monster to specail summon this card from your hand while this monster is faceup on the field your opponenet can only attack if they select this card as an attack target
death the chaos horseman
dark level 6 beast warrior effect 2400atk 1700def
you can remove from play 1 light and 1 dark monster from your grave to specail summon this card from your hand destroy any monster this monster battles in after damage calulation every time this card destroyes an opponents monster put one death counter on this card you can remove 3 death counters and this card to destroy all monsters on your opponents side of the field
merlo the chaos crossbowman
dark level 4 warrior effect 1800atk 1600def
this card cannot be normal summon or set this card can only be specail summon by removing from play a chaos archer from your grave once per turn inflict 100 damage for each of your removed from play light and dark monsters
myro the chaos strategist
dark level 4 spellcaster effect 1700atk 900def
this card is alsp teated as a light monster while in the hand field hand or grave onc per duel you can return 4 monsters removed from play to your deck 2 draw 1 card
myser the chaos knight
dark level 4 warrior effect 600atk 2000def
once per turn if a chaos monster you control would be destroyed it is not destroyed but you have to discard a card
serf of the chaos empire
light level 1 warrior effect 200atk 300def
this is treated as a dark monster while in the hand field or grave you can tribute this monster to summon up two 2 copys of this card to the field
squire of chaos
light level 3 warrior effect 1500atk 1400def
you can tribute this card to specail summon 1 chaos knight from your deck and 500lp
war the chaos horseman
light level 4 beast warrior effect 1800atk 1200def
while this card is faceup on the field one of your opponenets atk monsters must declare an attack if posable
yeoman of the chaos empire
dark level 4 warrior effect 1700atk 800def
once per turn you can remove from play 1 light and 1 dark monster and 500lp to remove from play 2 cards on the field or opponenets hand
zemar the chaos knight
dark level 4 warrior effect 1800atk 1500def
when this card is normal summon specail summon 1 level 4 or lower chaos monster from your hand during each of your standby phases send the 2 cards of your hand to your graveyard if one was a light monster special summon it
speed spell chaos arrrow
normal spell
activate only if you have 2 or more speed counters if you control a chaos monster remove one spell or trap from play
speed spell chaos magic
quick speed spell
activate only when u have 5 or more counters and have a chaos spellcaster on the field remove from play 1 light and 1 dark monster from your graveyard to remove from play all spell and traps on your opponenets field
speed spell chaos spear
equip spell
play by removeing 1 sp counter equip only to a chaos monster if it destroys a monster by battle remove it from play instead of sending it to the grave
speed spell horsemens plague
activate only when u have 4 or more speed counters and by removing a chaos horsemen from your grave select one of these effects
all chaos monster gain 300atk
all faceup monster ur opponent controls lose 400atk and def
speed spell servants of chaos
cotunies spell
actiavate only when you have 3 or more speed counters when a chaos monster requirers you 2 remove from your gerave u can remove from your deck instead remove one speed counter each turn
speed spell sword of chaos
equip spell
acavate only when u have 1 or more counters equip onl;y to a chaos monster it gains 800atk this card is treated a light monster in the grave
speed spell the chaos empire
field spell
only use when u have 6 or more speed counters each time a card is removed from play place one dark counter on this card each chaos monster gains 100atk and def for each counter on this card once per turn u can remove 4 counters instead of removing 1 light and 1 dark monster
assasination
counter trap
acivate only when your opponent normal summons a monster while you have a face up chaos monster on the field negate the normal summon the removed the summoned card from play (opponent can still normal summon again
chaos ballista
Continuous trap
each tim a card is removed from play exept from this cards effect remove from play the top card of the opponenets deck or any card in the opponenets grave
chaos incarnate
Continuous trap
pay 100lp each turnspecail summon one chaos monster from your graveyard or that was removed from play. if the monster was brought back from the the removed pile its effect is negated when this card is deatroyed destroy the monster
chaos trebuchet
Continuous trap
each tim a light and a dark monster is removed from play put one counter on this card u can remove 2 counters to remove from play one card in the oppoenents hand
war declaration
normal trap
activate only while you have a level 8 or hight chaos monster on the field specail summon 2 chaos monsters from your grave this card works for the opponenet 2
stronghold of the chaos empire
normal trap
acivate only when a chaos monster is chosen an attack target while you have 2 or more chaos monsters on the field negate the attack
chaos shield
normal trap
activate only when a chaos monster is chosen as an attack target remove from play the attacking monster aqnd the attacked monster if u have no monsters on the field end the battle phase
chaos catapult
Continuous trap
each time a light and 1 dark monster is removed from play remove 1 card on the field from play you have to discard a card
chaos arrrow
normal spell
if you control a chaos monster remove one spell or trap from play
chaos magic
quick spell
for this turn i cannot attack activate only when u have a chaos spellcaster on the field remove from play 1 light and 1 dark monster from your graveyard to remove from play all spell and traps on your opponenets field
chaos spear
equip spell
equip only to a chaos monster if it destroys a monster by battle remove it from play instead of sending it to the grave
horsemens plague
activate only by removing a chaos horsemen from your grave select one of these effects
all chaos monster gain 300atk
all faceup monster ur opponent controls lose 300atk and def
servants of chaos
Continuous spell
when a chaos monster requirers you to remove monsters from your grave u can remove from your deck instead
sword of chaos
equip spell
equip only to a chaos monster it gains 400atk this card is treated a light monster in the grave
the chaos empire
field spell
pay 300lp each turn to keep this card on the field each time a card is removed from play place one dark counter on this card chaos monster gain 100atk and def fro each counter on this card once per turn u can remove 4 counters instead or removing 1 light and 1 dark monster
dark level 10 fiend comsic synchro effect 3500atk 3000def
1 synchro tuner 2 or more dark monsters
once per turn you can remove from play 1 light and 1 dark monster from your graveyard to remove from play up to 2 cards from your opponents hand field or grave
chaos prince
light level 6 warrior synchro tuner 2300atk 1600def
1 chaos tuner 1 or more dark monsters
once per turn you can add 1 light and 1 dark monster that was removed from play to your hand grave or deck you can revome from play 1 light and 1 dark monsters to speacial summon this monster from the graveyard
crusader of the chaos empire
dark level 8 warrior synchro effect 2600atk 1900def
if this card battles a monster whose attribute is not a light or dark remove it from play after damage claculation
royal steed of the chaos empire
light level 6 beast synchro effect 2200atk 1800def
1 chaos tuner 1 or more monsters
you can equip thuis card to a chaos monster to have it gain 700atk if this card would be destroyed while equiped destroy the equiped monster instead and specail summon this card
knights of chaos
dark level 10 warrior fusion effect 3000atk 3000def
this card can only be fusion summon by remove from play the above fusion material cards. when this card is fusion summon you can remove from play 1 light and 1 dark monster from your graveyard if you do this card can attack directly and will be unaffected by opponents card effects. during the endphase remove this card from play
adrona the chaos dame
warrior tuner light level 4 14400atk 1400def
This card gains 200 ATK for each "Chaos Knight" on the field. While this card is in your hand or deck, it's name is also treated as "Chaos Knight".
During each of your standby phases, send the top 3 cards of your deck to your graveyard.
This card gains 100 ATK for each "LIGHT" monster discarded until the End Phase.
almen the chaos knight
dark level 4 warrior effect 1700atk 200def
if this card an opponents monster this card gains 200atk during the damage step during each standby phase send the 2 top cards of your deck to your graveyard this card gains 100atk for each dark monster discarded by this effect can on use the effect once per duel
aria the chaos archer
warrior tuner light level 2 900atk 800def
once per turn inflict 100 damage to your opponent for each light and dark monsters removed from play
baron of the chaos empire
dark level 4 warrior effect 1700atk 800def
once per turn you can remove 1 light or dark monster to remove one spell or trap card your opponent controls until the end phase. during each of your standby phases end the top card of your deck and send it to the grave if it was a light monster draw 1 card
baroness of the chaos empire
light level 4 warrior tuner 1700atk 600def
once per turn you can remove from play 1 light and one dark monster to remove 1 monster your opponent controls until the end phase if you use this effect this card can attack directly during each of your standby phases send the top card of your deck to the grave if it was a dark monster draw 1 card
chaos angel
dark level 8 fairy effect
2500atk 1000def
this card cannot be normal summoned or set this card can only be specail summoned by removing from play 1 light and one dark monster from your deck once per turn you can remove 2 cards on the field til the end phase if you use this effect remove this card during the end phase
chaos apprentice
light level 3 1500atk 1200def fairy effect
this card is treated as a dark monster while in the hand field or grave when this monster is destroyed by battle specail summon 1 level 4 or lower chaos from your deck in face up atk position
chaos engineer
dark level 4 warrior tuner 1700atk 500def
you can discard 1 card to add one of the following cards to your hand -chaos ballista -chaos trebuchet -chaos catapult
chaos messenger
light level 2 warrior tuner 700atk 700def
while this card is faceup on the field chaos monsters cannot be targeted or destoryed by card effects
chaos paige
light level 2 warrior tuner 800atk 600def
when this card is normal summoned you can speacial summon 1 chaos knight from your deck pay the level of the monster x200
chaos princess
light level 3 fariy tuner 800atk 1600def
while this card is on the field halve or double the level of one monster
conquest the chaos horseman
dark level 6 beast warrior effect 2100atk 1300def
you can remove from play 1 light monster and 1 dark to special summon this card from your hand while this card is face up on the field each chaos monster gains 200atk
dwark the assasin of chaos
light level 2 warrior tuner 600atk 700def
flip if this card is attacked remove this and the other monster
eria the chaos witch
light level 2 spellcaster tuner 600atk 200def
once per turn if you discard cards from your hand by the effect of a dark monster return those cards to your hand during the end phase this card cannot be selected as an attack target while there is another face up chaos monster on the field
famine the chaos horseman
light level 4 beast warrior effect 1500atk 1200def
any monster your opponent controls attacks or gets attacked by a chaos monster loses 200atk and def during damage calculation only while this card is face up
kami the chaos warlock
dark level 4 spellcaster effect 1700atk 600def
once per turn you can discard any number of cards any number of cards to the grave to return any of your removed monsters equal to the number of discarded cards to the grave
margrave of the chaos empire
dark level 6 warrior effect 1000atk 2300def
you can remove1 light and 1 dark monster to specail summon this card from your hand while this monster is faceup on the field your opponenet can only attack if they select this card as an attack target
death the chaos horseman
dark level 6 beast warrior effect 2400atk 1700def
you can remove from play 1 light and 1 dark monster from your grave to specail summon this card from your hand destroy any monster this monster battles in after damage calulation every time this card destroyes an opponents monster put one death counter on this card you can remove 3 death counters and this card to destroy all monsters on your opponents side of the field
merlo the chaos crossbowman
dark level 4 warrior effect 1800atk 1600def
this card cannot be normal summon or set this card can only be specail summon by removing from play a chaos archer from your grave once per turn inflict 100 damage for each of your removed from play light and dark monsters
myro the chaos strategist
dark level 4 spellcaster effect 1700atk 900def
this card is alsp teated as a light monster while in the hand field hand or grave onc per duel you can return 4 monsters removed from play to your deck 2 draw 1 card
myser the chaos knight
dark level 4 warrior effect 600atk 2000def
once per turn if a chaos monster you control would be destroyed it is not destroyed but you have to discard a card
serf of the chaos empire
light level 1 warrior effect 200atk 300def
this is treated as a dark monster while in the hand field or grave you can tribute this monster to summon up two 2 copys of this card to the field
squire of chaos
light level 3 warrior effect 1500atk 1400def
you can tribute this card to specail summon 1 chaos knight from your deck and 500lp
war the chaos horseman
light level 4 beast warrior effect 1800atk 1200def
while this card is faceup on the field one of your opponenets atk monsters must declare an attack if posable
yeoman of the chaos empire
dark level 4 warrior effect 1700atk 800def
once per turn you can remove from play 1 light and 1 dark monster and 500lp to remove from play 2 cards on the field or opponenets hand
zemar the chaos knight
dark level 4 warrior effect 1800atk 1500def
when this card is normal summon specail summon 1 level 4 or lower chaos monster from your hand during each of your standby phases send the 2 cards of your hand to your graveyard if one was a light monster special summon it
speed spell chaos arrrow
normal spell
activate only if you have 2 or more speed counters if you control a chaos monster remove one spell or trap from play
speed spell chaos magic
quick speed spell
activate only when u have 5 or more counters and have a chaos spellcaster on the field remove from play 1 light and 1 dark monster from your graveyard to remove from play all spell and traps on your opponenets field
speed spell chaos spear
equip spell
play by removeing 1 sp counter equip only to a chaos monster if it destroys a monster by battle remove it from play instead of sending it to the grave
speed spell horsemens plague
activate only when u have 4 or more speed counters and by removing a chaos horsemen from your grave select one of these effects
all chaos monster gain 300atk
all faceup monster ur opponent controls lose 400atk and def
speed spell servants of chaos
cotunies spell
actiavate only when you have 3 or more speed counters when a chaos monster requirers you 2 remove from your gerave u can remove from your deck instead remove one speed counter each turn
speed spell sword of chaos
equip spell
acavate only when u have 1 or more counters equip onl;y to a chaos monster it gains 800atk this card is treated a light monster in the grave
speed spell the chaos empire
field spell
only use when u have 6 or more speed counters each time a card is removed from play place one dark counter on this card each chaos monster gains 100atk and def for each counter on this card once per turn u can remove 4 counters instead of removing 1 light and 1 dark monster
assasination
counter trap
acivate only when your opponent normal summons a monster while you have a face up chaos monster on the field negate the normal summon the removed the summoned card from play (opponent can still normal summon again
chaos ballista
Continuous trap
each tim a card is removed from play exept from this cards effect remove from play the top card of the opponenets deck or any card in the opponenets grave
chaos incarnate
Continuous trap
pay 100lp each turnspecail summon one chaos monster from your graveyard or that was removed from play. if the monster was brought back from the the removed pile its effect is negated when this card is deatroyed destroy the monster
chaos trebuchet
Continuous trap
each tim a light and a dark monster is removed from play put one counter on this card u can remove 2 counters to remove from play one card in the oppoenents hand
war declaration
normal trap
activate only while you have a level 8 or hight chaos monster on the field specail summon 2 chaos monsters from your grave this card works for the opponenet 2
stronghold of the chaos empire
normal trap
acivate only when a chaos monster is chosen an attack target while you have 2 or more chaos monsters on the field negate the attack
chaos shield
normal trap
activate only when a chaos monster is chosen as an attack target remove from play the attacking monster aqnd the attacked monster if u have no monsters on the field end the battle phase
chaos catapult
Continuous trap
each time a light and 1 dark monster is removed from play remove 1 card on the field from play you have to discard a card
chaos arrrow
normal spell
if you control a chaos monster remove one spell or trap from play
chaos magic
quick spell
for this turn i cannot attack activate only when u have a chaos spellcaster on the field remove from play 1 light and 1 dark monster from your graveyard to remove from play all spell and traps on your opponenets field
chaos spear
equip spell
equip only to a chaos monster if it destroys a monster by battle remove it from play instead of sending it to the grave
horsemens plague
activate only by removing a chaos horsemen from your grave select one of these effects
all chaos monster gain 300atk
all faceup monster ur opponent controls lose 300atk and def
servants of chaos
Continuous spell
when a chaos monster requirers you to remove monsters from your grave u can remove from your deck instead
sword of chaos
equip spell
equip only to a chaos monster it gains 400atk this card is treated a light monster in the grave
the chaos empire
field spell
pay 300lp each turn to keep this card on the field each time a card is removed from play place one dark counter on this card chaos monster gain 100atk and def fro each counter on this card once per turn u can remove 4 counters instead or removing 1 light and 1 dark monster