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Post by Kale Ikataru on Aug 2, 2010 11:08:15 GMT -5
Name: Guila, gluttonous serpent Attribute: Water Level: 3 Type: Sea Serpent Type 2: Effect Atk: 200 Def: 200 Effect: This card is treated as a "Thonian" monster. As long as this card is on the field, monster effects on your opponent's side of the field that target your monsters are negated. For every effect negated, this card gains 300 atk and def. You may only negate a maximum of 6 times.
Name: Avarki, the greedy dragon Attribute: Wind Level: 4 Type: Dragon Type 2: Effect Atk: 1500 Def: 1600 Effect: This card is treated as a "Thonian" monster. As long as this card is on the field, spell card effects on your opponent's side of the field that target monsters are negated. Discard a card afterwards. If you can't, then lose 500 LP.
Name: Senpirbia, the prideful angel Attribute: Light Level: 4 Type: Fairy Type 2: Effect Atk: 1600 Def: 1500 Effect: This card is treated as a "Thonian" monster. As long as this card is on the field, trap card effects on your opponent's side of the field that target your monsters are negated. Remove a card from the grave afterwards. If you can't, then lose 500 LP.
Name: Thought Removal Type: Continuous Trap Effect: This card can only be activated when at least two of the following cards are on the field: Senpirbia, the prideful angel, Avarki, the greedy dragon, and/or Guila, the gluttonous serpent. Special summon the one you don't have from your deck by paying 1000 life points. Then, while they are in attack mode, they can't be destroyed as long as this card is on the field.
Name: Irak, the wrathful skeleton Attribute: Dark Level: 1 Type: Zombie Type 2: Effect Atk: 0 Def: 0 Effect: This card is treated as a "Thonian" monster. This effect can only be used once every second turn. Skip your opponent's draw phase. If you do this, you must destroy a card on your side of the field.
Name: Wrath's protection Type: Continuous Spell Effect: As long as this card is on the field, no level 1 monsters can be destroyed by battle. Once during the duel, you may negate battle damage involving a lv.1 monster for the whole turn.
Name: Ikou, the first thought Attribute: Dark Level: 1 Type: Psychic Type 2: Effect Atk: 0 Def: 0 Effect: This card is not treated as a "Thonian" monster. This card cannot be normal summoned or set. This card can't be special summoned unless there are at least three "Thonian" monsters in your graveyard. Once per turn, you may negate an effect on the field. For every effect negated, this card gains a level and 500 attack and defense points. This card can only negate a maximum of 7 times. You may, however, remove three levels and 1500 atk and def points to draw a card. If you do this, you may negate three more times.
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Post by Kale Ikataru on Aug 4, 2010 11:03:59 GMT -5
Name: Thonian summon Type: Continuous Spell Effect: Once per turn, you may choose to place one Chthon token on both yours and your opponent's side of the field. If a chthon token is destroyed by battle, inflict 500 points of damage to the owner. If it was destroyed by a card effect, inflict 500 damage to the opponent.
Name: Death's Armor Type: Equip spell Effect: You may activate this card from your hand during your opponent's turn by paying 500 life points. When a "Thonian" monster on your side of the field is destroyed, equip this card to the monster who destroyed it. As long as the equipped monster is equipped, you may designate a "Thonian" monster on your side of the field. During your standby phase, that monster gains half the attack of the equipped monster. During the end of your battle phase, the monster loses the gained attack.
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Post by Admin on Aug 4, 2010 12:16:49 GMT -5
Approved.
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Post by Kale Ikataru on Aug 4, 2010 12:20:44 GMT -5
Name: Tristena, despairing cyborg Attribute: Fire Level: 6 Type: Machine Type 2: Effect Atk: 2000 Def: 2000 Effect: This card is treated as a "Thonian" monster. You may special summon this monster from your hand if an effect is successfully negated. If this card is special summoned in this way, during your next turn, you may skip your normal summon to special summon a "Thonian" monster from your deck. As long as you control another "Thonian" monster, this card cannot be affected by effects.
Name: Socero, slothful leviathan Attribute: Water Level: 1 Type: Fish Type 2: Effect Atk: 0 Def: 0 Effect: This card is treated as a "Thonian" monster. Any battle damage involving this card is negated if you have no other monsters on your side of the field. Once per turn, you may equip a monster on your opponent's side of the field that's level 4 or lower to this card. Only one monster may be equipped to Socero at a time. If Socero would be destroyed, destroy the monster equipped instead.
Name: Vanglor, glorious vinewhip Attribute: Wind Level: 3 Type: Plant Type 2: effect Atk: 1000 Def: 1000 Effect: This card is treated as a "Thonian" monster. Every "Thonian" monster on your side of the field gains 400 atk and def if you have no cards in your hand. If you have one card in your hand, "Sin" monsters gain 300 atk and def. If you have 2 cards in your hand, "Sin" monsters gain 200 atk and def. If you have 3 or more cards, there is no bonus.
Name: Everrkio, the destructive golem Attribute:Earth Level: 5 Type: Rock Type 2: effect Atk: 2000 Def: 2000 Effect: This card is treated as a "Thonian" monster. You may only activate this effect when Everrkio is summoned. Destroy a card on your side of the field. Your opponent then chooses two cards on his field to destroy.
Name: Destructive Incarnate Type: Normal Trap Effect: This card may be activated from your hand by discarding a card. If you don't have a card to discard, you may pay 500 LP instead. If one card you control is sent to the graveyard, place one Destructive Incarnate token on your side of the field. (Earth/Lv.1/Rock/0 atk/0 def) This card is then returned to your deck. Shuffle your deck afterwards.
Name: Protector of the Sins Type: Counter Trap Effect: This card may be activated from your hand by discarding a card. If you don't have a card to discard, you may pay 500 LP instead. You may only activate this if you have a "Sin" monster on your side of the field. Negate an effect and destroy the card activating it.
Name: Enchanted Shield of the Sins Type: Continuous Trap Effect: Once per turn, you may negate an effect that targets. Then, you must choose one of the following effects: *Next turn, you may not do this. *Pay 500 LP. *Discard a card.
Name: Epsinve, the middle thought Attribute: Dark Level: 5 Type: Psychic Type 2: Effect Atk: 1900 Def: 2100 Effect: This card is not treated as a "Thonian" monster. This card may not be normal summoned or set. This card may only be special summoned from your deck if you are about to lose. Throughout the whole game, special summoning this card from the deck may only be activated once, even if you have copies. When this card is special summoned, you may negate the attack or effect that would end you. If this card is attacked, it gains attack points equal to it's defense points until your next end phase. If your opponent takes any battle damage involving this card, you must halve it.
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Post by Admin on Aug 4, 2010 12:25:52 GMT -5
Enchanted Shield is too powerful. Effect that targets and then it's approved.
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Post by Kale Ikataru on Aug 4, 2010 12:27:00 GMT -5
Modified.
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Post by Kale Ikataru on Aug 4, 2010 19:48:27 GMT -5
Name: Fornitiko, lusted mage Attribute: Dark Level: 1 Type: Spellcaster Type 2: Effect Atk: 0 Def: 0 Effect: This card is treated as a "Thonian" monster. If this card is selected as an attack target, you may sacrifice this card to negate all battle damage and inflict 1000 points of damage. Then, if there are no other monsters on your side of the field, end the battle phase.
Name: Enchanted sins Type: Normal Trap Effect: You may activate this card from your hand by paying 500 LP, and if Fornitiko, lusted mage is in the graveyard. Return Fornitiko back to the top of your deck. Two turns after this card's activation, you may return this card back to your hand.
Name: Dark thought Type: Quickplay Spell Effect: When this card is activated, you don't have to pay a cost for a card it is chained to. This card is sent to the bottom of your deck after it is activated.
Name: Luxuan, extravagant knight Attribute: Earth Level: 3 Type: Warrior Type 2: Effect Atk: 1000 Def: 1500 Effect: This card is treated as a "Thonian" monster. Once per turn, you may draw two cards. If you do this, you must then discard a card. This effect can only be used once per two turns.
Name: Excess Harmony Type: Continuous Spell Effect: If either player draws a card because of a monster's effect, draw an extra card. If either player discards a card because of a monster's effect, your opponent chooses a card to destroy on their side of the field.
Name: Invrid, envied orc Attribute: Fire Level: 2 Type: Beast Type 2: Effect Atk: 300 Def: 400 Effect: This card is treated as a "Thonian" monster. If this card is destroyed by battle, destroy a monster on the field. If this card was destroyed by an effect, destroy both a monster and a spell/trap on the field.
Name: Envious Flare Type: Normal Spell Effect: This card can be used as a quickplay spell. If a card is destroyed on the field, gain 300 LP, and inflict 300 damage to your opponent.
Name: Assettia, discouraged elf Attribute: Light Level: 4 Type: Beast Warrior Type 2: Effect Atk: 1400 Def: 1400 Effect: This card is treated as a "Thonian" monster. Every monster your opponent controls loses 300 atk and def as long as this card is on the field. If this card is destroyed by battle, the monster who destroyed it loses 300 more atk and def. If a monster has 300 or less atk or def points, you may equip it to Assettia. If Assettia is about to be destroyed, you may destroy the equipped card instead.
Name: Anxious Discouragement Type: Continuous Trap Effect: You may activate this card from your hand by discarding a card or pay 500 LP. If a monster has 500 or less atk or def points, you may equip this card to it. You gain control of the equipped monster.
Name: Sentennia, the final thought Attribute: Dark Level: 10 Type: Psychic Type 2: Effect Atk: ? Def: ? Effect: This card is not treated as a "Thonian" monster. This card cannot be special summoned. This card can only be normal summoned by sacrificing 3 "Sin" monsters while there is already at least one "Sin" monster in your graveyard. This card gains atttack points and defense points equal to the combined sacrificed monster's atk and def. This card also gains every sacrificed monster's effect. After the damage step when this card battles, you must destroy one card on your side of the field. Also, during your standby phase, you must pay 200 LP to keep this card on the field.
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Post by Admin on Aug 4, 2010 19:54:52 GMT -5
Approved.
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Post by Kale Ikataru on Aug 6, 2010 11:50:27 GMT -5
Name: Hell's gate Type: Normal spell Effect: All monsters on the field and in the graveyard are treated as "Thonian" monsters until the end phase.
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Post by TigRRess on Aug 6, 2010 12:17:36 GMT -5
Approved.
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