Post by destinyaster on Jul 22, 2010 12:20:21 GMT -5
Card Name: Destiny Hero - Beast Captain
Attribute: Dark
Type: Warrior
Level: 6
Effect/Requirements: Destiny Hero - Captain Tenacious + Destiny Hero - Malicious
For each monster on the field, this card gains 200 Attack and Defense Points. If there are more then 5 "Destiny Heroes" in the graveyard(excluding the monsters required to Fusion Summon), send one card on the field to the graveyard.
Atk: 2400
Def: 1800
Card Name: Destiny Hero - Jewel Lord
Attribute: Dark
Type: Warrior
Level: 8
Effect/Requirements: Destiny Hero - Diamond Dude + Destiny Hero - Doom Lord
By paying 800 Life Points or discarding your hand(at least five must be in your hand to discard), choose the effect of a "Destiny Hero" in your graveyard and use it.
Atk: 2700
Def: 2700
Card Name: Destiny Hero - Acceleration Master
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Blade Master + Destiny Hero - Dasher
Once every two turns, you may remove one "Destiny Hero" from your Deck or graveyard from play to have this card gain 1000 ATK.
Atk: 2600
Def: 2100
Card Name: Destiny Hero - Armored Fear
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Fear Monger + Destiny Hero - Disk Commander
Only once, you may choose one of these effects:
Atk: 2600
Def: 2000
Card Name: Destiny Hero - Hell Driver
Attribute: Dark
Type: Warrior
Level: 8
Effect/Requirements: Destiny Hero - Malicious + Destiny Hero - Dogma
When the card's used to Fusion Summon this card are sent to the graveyard due to the effects of Polymerization, remove them from play, as well as all other "Destiny Heroes" in your graveyard. After you do that, this card can attack all monsters your opponent controls in one turn, only for this turn.
Atk: 3000
Def: 2100
Card Name: Destiny Hero - Duo Destruction Blaster
Attribute: Dark
Type: Warrior
Level: 8
Effect/Requirements: Destiny Hero - Dunker + Destiny Hero - Double Dude
When this card is attacked, you may discard one "Destiny Hero" from your hand to have this card double its ATK and DEF until the end of the Battle Phase. This card can attack twice in one turn(remember when he attacks, he'll have 1300 ATK).
Atk: 1300
Def: 1000
Card Name: Captain Catastrophe
Attribute: Dark
Type: Warrior
Level: 6
Effect/Requirements: Destiny Hero - Captain Tenacious + Destiny Hero - Doom Lord
Once per turn, remove from play one of your opponent's monsters and have this card gain the ATK of that monster. You cannot attack directly this turn. Have the monster return on your opponent's side of the field and this card loses the additional attack by the end of the Battle Phase.
Atk: 1400
Def: 1600
Card Name: Destiny Hero - Giant Blade Soldier
Attribute: Dark
Type: Warrior
Level: 9
Effect/Requirements: Destiny Hero - Dreadmaster + Destiny Hero - Blade Master
This card gains 300 ATK for every "Destiny Hero" in your graveyard. If the ATK of this card is still below 3500 ATK, you may destroy one card your opponent controls.
Atk: 2600
Def: 1900
Card Name: Destiny Hero - Fear Shiver
Attribute: Dark
Type: Warrior
Level: 6
Effect/Requirements: Destiny Hero - Fear Monger + Destiny Hero - Dunker
When you use Polymerization to Fusion Summon this card, and both requirement cards are in the graveyard(with one previously destroyed by battle), you may remove from play the monsters and Summon this card your next Standby Phase. If you use this effect, you lose 500 Life Points. The turn this card was Fusion Summoned, it gains 500 ATK.
Atk: 2300
Def: 2200
Card Name: Destiny Hero - Mineral Man
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Diamond Dude + Destiny Hero - Defender
When an opponent's monster attacks this card while it's in Attack Mode, switch the DEF and ATK of this card.
Atk: 1400
Def: 2500
Card Name: Destiny Hero - Dreaded Champion
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Dogma + Destiny Hero - Dread Servant
If there is a "Clock Tower Prison" of the field, you may destroy it(at any time, as long as this card is on the field). If you do, have this card get 1000 ATK, and one monster your opponent controls loses 500 ATK. If you do all of this, send all "Destiny Heroes" in your deck to your graveyard.
Atk: 2600
Def: 2500
Card Name: Destiny Hero - Mask Plasma
Attribute: Dark
Type: Warrior
Level: 9
Effect/Requirements: Destiny Hero - Dreadmaster + Destiny Hero - Plasma
Destroy all Spells and Traps on the field, and gain 200 ATK for each. Destiny Heroes cannot be destroyed, but this card cannot attack the turn it was summoned. Also, monster card effects cannot be targeted towards "Destiny Heroes" the turn this card was Summoned. In turn, remove from play Destiny Hero - Plasma and Destiny Hero - Dreadmaster.
Atk: 2700
Def: 2000
Card Name: Destiny Hero - Rampage Blood Glider
Attribute: Dark
Type: Warrior
Level: 10
Effect/Requirements: Destiny Hero - Plasma + Destiny Hero - Dogma + Any "Destiny Hero"
When this card is Summoned, the owner loses half their life points. Choose one monster your opponent controls. Have this card gain half of that monster's ATK and DEF. You cannot attack directly this turn.
Atk: 2500
Def: 1900
Attribute: Dark
Type: Warrior
Level: 6
Effect/Requirements: Destiny Hero - Captain Tenacious + Destiny Hero - Malicious
For each monster on the field, this card gains 200 Attack and Defense Points. If there are more then 5 "Destiny Heroes" in the graveyard(excluding the monsters required to Fusion Summon), send one card on the field to the graveyard.
Atk: 2400
Def: 1800
Card Name: Destiny Hero - Jewel Lord
Attribute: Dark
Type: Warrior
Level: 8
Effect/Requirements: Destiny Hero - Diamond Dude + Destiny Hero - Doom Lord
By paying 800 Life Points or discarding your hand(at least five must be in your hand to discard), choose the effect of a "Destiny Hero" in your graveyard and use it.
Atk: 2700
Def: 2700
Card Name: Destiny Hero - Acceleration Master
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Blade Master + Destiny Hero - Dasher
Once every two turns, you may remove one "Destiny Hero" from your Deck or graveyard from play to have this card gain 1000 ATK.
Atk: 2600
Def: 2100
Card Name: Destiny Hero - Armored Fear
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Fear Monger + Destiny Hero - Disk Commander
Only once, you may choose one of these effects:
- Special Summon one Level 4 "Destiny Hero" from your graveyard, except Fear Monger.
- Halve all your opponent's monsters ATK and Defense until the End Phase.
Atk: 2600
Def: 2000
Card Name: Destiny Hero - Hell Driver
Attribute: Dark
Type: Warrior
Level: 8
Effect/Requirements: Destiny Hero - Malicious + Destiny Hero - Dogma
When the card's used to Fusion Summon this card are sent to the graveyard due to the effects of Polymerization, remove them from play, as well as all other "Destiny Heroes" in your graveyard. After you do that, this card can attack all monsters your opponent controls in one turn, only for this turn.
Atk: 3000
Def: 2100
Card Name: Destiny Hero - Duo Destruction Blaster
Attribute: Dark
Type: Warrior
Level: 8
Effect/Requirements: Destiny Hero - Dunker + Destiny Hero - Double Dude
When this card is attacked, you may discard one "Destiny Hero" from your hand to have this card double its ATK and DEF until the end of the Battle Phase. This card can attack twice in one turn(remember when he attacks, he'll have 1300 ATK).
Atk: 1300
Def: 1000
Card Name: Captain Catastrophe
Attribute: Dark
Type: Warrior
Level: 6
Effect/Requirements: Destiny Hero - Captain Tenacious + Destiny Hero - Doom Lord
Once per turn, remove from play one of your opponent's monsters and have this card gain the ATK of that monster. You cannot attack directly this turn. Have the monster return on your opponent's side of the field and this card loses the additional attack by the end of the Battle Phase.
Atk: 1400
Def: 1600
Card Name: Destiny Hero - Giant Blade Soldier
Attribute: Dark
Type: Warrior
Level: 9
Effect/Requirements: Destiny Hero - Dreadmaster + Destiny Hero - Blade Master
This card gains 300 ATK for every "Destiny Hero" in your graveyard. If the ATK of this card is still below 3500 ATK, you may destroy one card your opponent controls.
Atk: 2600
Def: 1900
Card Name: Destiny Hero - Fear Shiver
Attribute: Dark
Type: Warrior
Level: 6
Effect/Requirements: Destiny Hero - Fear Monger + Destiny Hero - Dunker
When you use Polymerization to Fusion Summon this card, and both requirement cards are in the graveyard(with one previously destroyed by battle), you may remove from play the monsters and Summon this card your next Standby Phase. If you use this effect, you lose 500 Life Points. The turn this card was Fusion Summoned, it gains 500 ATK.
Atk: 2300
Def: 2200
Card Name: Destiny Hero - Mineral Man
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Diamond Dude + Destiny Hero - Defender
When an opponent's monster attacks this card while it's in Attack Mode, switch the DEF and ATK of this card.
Atk: 1400
Def: 2500
Card Name: Destiny Hero - Dreaded Champion
Attribute: Dark
Type: Warrior
Level: 7
Effect/Requirements: Destiny Hero - Dogma + Destiny Hero - Dread Servant
If there is a "Clock Tower Prison" of the field, you may destroy it(at any time, as long as this card is on the field). If you do, have this card get 1000 ATK, and one monster your opponent controls loses 500 ATK. If you do all of this, send all "Destiny Heroes" in your deck to your graveyard.
Atk: 2600
Def: 2500
Card Name: Destiny Hero - Mask Plasma
Attribute: Dark
Type: Warrior
Level: 9
Effect/Requirements: Destiny Hero - Dreadmaster + Destiny Hero - Plasma
Destroy all Spells and Traps on the field, and gain 200 ATK for each. Destiny Heroes cannot be destroyed, but this card cannot attack the turn it was summoned. Also, monster card effects cannot be targeted towards "Destiny Heroes" the turn this card was Summoned. In turn, remove from play Destiny Hero - Plasma and Destiny Hero - Dreadmaster.
Atk: 2700
Def: 2000
Card Name: Destiny Hero - Rampage Blood Glider
Attribute: Dark
Type: Warrior
Level: 10
Effect/Requirements: Destiny Hero - Plasma + Destiny Hero - Dogma + Any "Destiny Hero"
When this card is Summoned, the owner loses half their life points. Choose one monster your opponent controls. Have this card gain half of that monster's ATK and DEF. You cannot attack directly this turn.
Atk: 2500
Def: 1900