Post by Noelecio Rizzo on Jun 27, 2010 21:13:17 GMT -5
Name: Lightning Rod Horn
Type: Thunder.
Attribute: LIGHT.
Type 2: Union.
Level: 3.
Attack: 600.
Defense: 600.
Effect: Once per turn, during your main phase, you can equip this card to any of the monsters on the field, OR unequip it to Special Summon this card in face-up defense position. While equipped to a monster, it gains 500 ATK and DEF points and becomes the only target to your opponent's attacks. When the equipped monster would be destroyed by a card effect or an attack, destroy this card instead of the targeted monster. This card may be equipped along with another monster(s).
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Name: Booster Jet Wings
Type: Machine.
Attribute: WIND.
Type 2: Union.
Level: 3.
Attack: 600.
Defense: 600.
Union: Once per turn, during your main phase, you can equip this card to any of the monsters on the field OR unequip it to Special Summon this card in face-up defense position. While equipped to a monster, it gains 1,000 DEF points and is immune to all spell effects. When the equipped monster would be destroyed by a card's effect or an attack, destroy this card instead of the targeted monster. This card may be equipped along with another Union monster(s).
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Name: Crystal Shield Suit
Type: Reptile.
Attribute: WATER.
Type 2: Union.
Level: 3.
Attack: 600.
Defense: 600.
Union: Once per turn, during your main phase, you can equip this card to any of the monsters on the field OR unequip it to Special Summon it in face-up defense position. While equipped to a monster, it gains 1,000 DEF points and gains the following effect: for the cost of not attacking with the equipped monster, you may draw one card from your deck. When the equipped monster would be destroyed by a card's effect or an attack, destroy this card instead of the targeted monster. This card may be equipped along with another Union monster(s).
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Type: Thunder.
Attribute: LIGHT.
Type 2: Union.
Level: 3.
Attack: 600.
Defense: 600.
Effect: Once per turn, during your main phase, you can equip this card to any of the monsters on the field, OR unequip it to Special Summon this card in face-up defense position. While equipped to a monster, it gains 500 ATK and DEF points and becomes the only target to your opponent's attacks. When the equipped monster would be destroyed by a card effect or an attack, destroy this card instead of the targeted monster. This card may be equipped along with another monster(s).
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Name: Booster Jet Wings
Type: Machine.
Attribute: WIND.
Type 2: Union.
Level: 3.
Attack: 600.
Defense: 600.
Union: Once per turn, during your main phase, you can equip this card to any of the monsters on the field OR unequip it to Special Summon this card in face-up defense position. While equipped to a monster, it gains 1,000 DEF points and is immune to all spell effects. When the equipped monster would be destroyed by a card's effect or an attack, destroy this card instead of the targeted monster. This card may be equipped along with another Union monster(s).
===================
Name: Crystal Shield Suit
Type: Reptile.
Attribute: WATER.
Type 2: Union.
Level: 3.
Attack: 600.
Defense: 600.
Union: Once per turn, during your main phase, you can equip this card to any of the monsters on the field OR unequip it to Special Summon it in face-up defense position. While equipped to a monster, it gains 1,000 DEF points and gains the following effect: for the cost of not attacking with the equipped monster, you may draw one card from your deck. When the equipped monster would be destroyed by a card's effect or an attack, destroy this card instead of the targeted monster. This card may be equipped along with another Union monster(s).
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