Post by Kale Ikataru on Apr 18, 2010 18:15:20 GMT -5
Name: Clear Gargoyle
Attribute: Dark
Type: Fiend
Type 2: Effect
Level: 6
Atk: 2400
Def: 1100
Effect: This card is not treated as a dark type monster while face-up on the field. Once per turn, by lowering this card's atk points by 500, target a monster. That monster may not switch positions or attack as long as this card is on the field. This card may only be targeting one monster at a time.
Name: Clear Vicious Stallion
Attribute: Dark
Type: Fiend
Type 2: Effect
Level: 5
Atk: 1900
Def: 2000
Effect: This card is not treated as a dark monster, while it is face up on the field. If you control Clear Vicious Knight, special summon this card without a tribute. If you do this, you may not normal summon or set another monster this turn. Once per turn, you may equip or unequipp this card to Clear Vicious Knight. The equipped monster may lose 200 atk and def for one turn(including the opponent's turn). If the monster does this, it may attack twice during the battle phase.
Name: Clear Chimera
Attribute: Dark
Type: Fiend
Type 2: Effect / Synchro
Level: 7
Requirements: A clear tuner monster + A non tuner monster
Atk: 2100
Def: 2100
Effect: This card is not treated as a dark monster while it is face up on the field. Each player receives certain effects, depending on the monster Attributes they control:
*Fire: Half of the battle damage your opponent recieves is reflected on you.
*Water: Any level 6 or higher monster on your side of the field may not attack.
Name: Clear Magi
Attribute: Dark
Type: Fiend
Type 2: Effect / Tuner
Level: 3
Atk: 900
Def: 900
Effect: You may increase this card's level by sacrificing 500 life points x the number of levels you want to increase it by.
Attribute: Dark
Type: Fiend
Type 2: Effect
Level: 6
Atk: 2400
Def: 1100
Effect: This card is not treated as a dark type monster while face-up on the field. Once per turn, by lowering this card's atk points by 500, target a monster. That monster may not switch positions or attack as long as this card is on the field. This card may only be targeting one monster at a time.
Name: Clear Vicious Stallion
Attribute: Dark
Type: Fiend
Type 2: Effect
Level: 5
Atk: 1900
Def: 2000
Effect: This card is not treated as a dark monster, while it is face up on the field. If you control Clear Vicious Knight, special summon this card without a tribute. If you do this, you may not normal summon or set another monster this turn. Once per turn, you may equip or unequipp this card to Clear Vicious Knight. The equipped monster may lose 200 atk and def for one turn(including the opponent's turn). If the monster does this, it may attack twice during the battle phase.
Name: Clear Chimera
Attribute: Dark
Type: Fiend
Type 2: Effect / Synchro
Level: 7
Requirements: A clear tuner monster + A non tuner monster
Atk: 2100
Def: 2100
Effect: This card is not treated as a dark monster while it is face up on the field. Each player receives certain effects, depending on the monster Attributes they control:
*Fire: Half of the battle damage your opponent recieves is reflected on you.
*Water: Any level 6 or higher monster on your side of the field may not attack.
Name: Clear Magi
Attribute: Dark
Type: Fiend
Type 2: Effect / Tuner
Level: 3
Atk: 900
Def: 900
Effect: You may increase this card's level by sacrificing 500 life points x the number of levels you want to increase it by.