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Post by Kale Ikataru on Apr 6, 2010 19:38:44 GMT -5
(Aura)
Card Name: Warrior Aura Attribute: Fire Type: Aqua Level: 4 Atk: 1900 Def: 1300
Card Name: Defender Aura Attribute: Earth Type: Aqua Level: 4 Atk: 1200 Def: 2000
Card Name: Yielding Aura Type: continuous spell Effect: You may only activate this card if Warrior Aura and Defender Aura are on the field. Warrior Aura gains 700 def and Defender Aura gains 700 atk as long as this card is on the field. If either Warrior Aura or Defender Aura is destroyed, this card is destroyed.
Card Name: Blocking Spirit Type: Counter Trap Effect: You may only activate this card if a card with "Aura" in it's name is on the field. Negate the effect of a spell, trap, or monster effect.
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Post by Kale Ikataru on Apr 8, 2010 20:15:06 GMT -5
Name: Miracle Aura Attribute: Light Type: Aqua Type 2: effect Level: 3 Atk: 1300 Def: 1300 Effect: This card may not attack directly. When this card is summoned, special summon another miracle aura from your deck.
Name: Courage Aura Attribute: Fire Type: Aqua Type 2: effect Level: 3 Atk: 1600 Def: 1300 Effect: This card may not attack directly. When this card is attacked, gain 200 atk and def.
Name: Curse yet Blessing Type: Continuous Trap Effect: As long as this card's on the field, no monsters on your side of the field may attack directly. Also, all aura monsters gain 100 atk and def.
Name: Aura Infusion Type: equip spell Effect: The monster this card is equipped to gains 200 atk and def. If you would lose life points because of a card effect from a "Aura" monster on the field, don't. Instead, destroy this card. If this card is destroyed this way, return this card to your hand.
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Post by Kale Ikataru on Apr 9, 2010 19:50:11 GMT -5
Card Name: Friendship Aura Attribute: Water Type: Aqua Type 2: Effect Level: 4 Atk: 1600 Def: 1300 Effect: This card may not attack directly. Every other Aura card on your side of the field gains 100 atk and def, including this one.
Card Name: Reliability Aura Attribute: Earth Type: Aqua Type 2: Effect Level: 3 Atk: 1100 Def: 1800 Effect: This card may not attack directly. If another card is attacked, make the target this card instead. Your opponent may still cancel their attack.
Card Name: Aura's Reincarnation Type: normal spell Effect: Send a card from your graveyard back in to your hand. Send another card from your graveyard back into your deck.
Card Name: Blackout Type: normal trap Effect: You may only activate this card if a card with "Aura" in it's name is on the field. Your opponent cannot normal summon during the turn this card is activated.
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Post by Kale Ikataru on Apr 19, 2010 17:49:19 GMT -5
Name: Love Aura Attribute: Fire Type: Aqua Type 2: effect Level: 3 Atk: 1300 Def: 1300 Effect: This card may not attack directly. Sacrifice 500 life points. During your turn, no traps may be activated from your opponent.
Name: Sincerity Aura Attribute: Earth Type: Aqua Type 2: effect Level: 3 Atk: 1600 Def: 1400 Effect: This card may not attack directly. If this card destroys a monster inflict the differance between the atk and def as damage.
Name: Reliable Warrior Type: Continuous Trap Effect: As long as this card is on the field, you may any time special summon a "Ancient Aura" token to your opponet's side of the field by paying 500 life points.
Name: Miracle Infusion Type: quickplay spell Effect: You may only activate this if Miracle Aura is on the field. Special summon either Reliability Aura, Love Aura, Friendship Aura, or Sincerity Aura and gain 500 life points.
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