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Post by Kale Ikataru on Mar 27, 2010 11:36:12 GMT -5
Card Name: Archaelo, star eradicator Attribute: Light Type: Angel Type 2: Effect Level: 4 Atk: 0 Def: 0 Effect: This card may not be special summoned. Once per turn, you may show this card to your opponent. Shuffle your hand. Next, your opponent may choose a card from your hand. If it's a: Eradicator: gain 300 life points This card: gain 600 life points a trap or spell: activate it a monster: lose 700 life points.
Card Name: Nemisis, moon eradicator Attribute: Dark Type: Angel Type 2: effect Level: 3 Atk: 700 Def: 1300 Effect: Once per turn, if this card is in faceup attack position, you may return it to your hand to destroy a faceup monster on your opponents side of the field.
Card Name: Complete Eradication Type: Normal Trap Effect: Return all cards on the field to their owner's hand. If either players has 7 or more cards in their hand, you must discard cards in your hand until you have 6 or less. Then, if this card was activated sucessfully, your opponent loses 100 life points.
Card Name: Destroyer Type: Normal Spell Effect: One of your monsters gain 700 attack points this round.
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Post by Kale Ikataru on Mar 27, 2010 11:37:22 GMT -5
Card Name: Flira, ash eradicator Attribute: Fire Type: Angel Type 2: Effect / spirit Level: 4 Atk: 2000 Def: 0 Effect: This card may not be special summoned. This card returns to the owner's hand during the end phase of the turn it was summoned. Once per turn, this card may attack if there's another monster your opponent's side of the field.
Card Name: Rya, Sea eradicator Attribute: Water Type: Angel Type 2: effect / spirit Level: 3 Atk: 0 Def: 2000 Effect: This card may not be special summoned. This card returns to the owner's hand during the end phase it's summoned. If this card attacks your opponent directly, return a card to your hand on your side of the field. If you return a card to your hand this way, this card may be put on your opponents side of the field in faceup attack positon.
Card Name: Ether Type: counter Effect: Counter a spell card effect targeting one or more eradicator monsters.
Card Name: Aerosmash Type: quickplay spell Effect: Designate a monster. That monster's atk is lowered by 600 for one turn.
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Post by Kale Ikataru on Mar 29, 2010 19:21:57 GMT -5
Card Name: Eoz, rock eradicator Attribute: Earth Type: Angel Type 2: Effect Level: 4 Atk: 1600 Def: 900 Effect: During your main phase, by returning this card from the field to your hand, you may activate a trap from your hand.
Card Name: Tanxi, gust eradicator Attribute: Wind Type: Angel Type 2: effect / spirit Level: 3 Atk: 1300 Def: 1300 Effect: This card may not be special summoned. This card returns to the owner's hand during the end phase it's summoned. Once per turn, lower a monster's atk and def by 1300. If either the atk or the def turns to 0, destroy the monster. Shuffle this card back into your deck if this effect is activated.
Card Name: Assasination - Wanted Type: Normal trap Effect: If a card is returned to your hand, or deck, sacrifice 600 life points to special summon the card back onto the field. Then, your opponent discards a card.
Card Name: Eradicator's Scythe Type: equip spell Effect: The monster this card is equipped to gains 100 atk and def. It also gains the following effect. "If this card is returned to your hand by a card effect, destroy a facedown spell or trap." This card is destroyed when the equipped monster is returned to your hand. If this card is in the graveyard during the end phase of your turn, remove it from play to gain 700 LP.
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Post by Kale Ikataru on Apr 1, 2010 20:20:46 GMT -5
Card Name: Hurricane Eradicator - Aryn Attribute: Wind Type: Angel Type 2: Effect Level: 6 Atk: 1900 Def: 1700 Effect: This card is also treated as a water type. Once per turn, switch a card position. Then, return this card to your hand. If it is returned in this way, special summon it during your next main phase by discarding a card in your hand.
Card Name: Vulcan Eradicator - Takarn Attribute: Earth Type: Angel Type 2: effect Level: 6 Atk: 2500 Def: 1500 Effect: This card is also treated as a fire type. Instead of attacking this turn, special summon a card from your graveyard. At the end of your turn, you may destroy this card to inflict 1000 life points.
Card Name: Vulcan Burst Type: Continuous trap Effect: When a monster is about to be destroyed by a card effect, don't destroy it. Instead, send it to the deck by sacrificing 500 life points.
Card Name: Hurricane Dealings Type: continuous spell Effect: When a card is about to be discarded by a card effect, don't discard it. Instead, send it to the deck by healing your opponent by 500 life points.
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Post by Kale Ikataru on Apr 10, 2010 20:35:54 GMT -5
Card Name: Eclipse Eradicator - Ilenek Attribute: Dark Type: Angel Type 2: Effect Level: 6 Atk: 1700 Def: 1700 Effect: This card is also treated as a light type. Once per turn, instead of attacking, increase this card's atk and def points by 100.
Card Name: Eradicator's Assistant Attribute: Earth Type: Angel Type 2: normal Level: 4 Atk: 1900 Def: 700
Card Name: Perfect Eclipse Type: Continuous trap Effect: Once per turn, if a monster's attack points are raised, draw a card. If that card is a: Monster, raise the attack points again by 100. Spell, inflict 500 damage to your opponent's life points. Trap, prevent your opponent from activating a trap during this turn only. Then, discard the card you drew and gain 100 life points.
Card Name: Eradicator's Camp Type: field spell Effect: During the end of your turn, remove this card from play. Sacrifice 300 life points to bring it back to the field during your next standby phase if you want. If this card is removed from the field by other means, return it back to the field at the end phase of your turn. When this card is on the field, all eradicator monsters gain 200 atk and def. When this card is removed from play, you may sacrifice 600 life points to return all cards on the field to the owner's hand. Also, while this card is either on the field or removed from play, there is no limit to cards in both your and your opponent's hand.
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Post by Admin on Apr 13, 2010 19:49:43 GMT -5
Approved.
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Post by Kale Ikataru on Apr 14, 2010 9:17:41 GMT -5
Card Name: Eradicator Leader - Kavek Attribute: Dark Type: Angel Type 2: Effect Level: 9 Atk: 3000 Def: 3000 Effect: This card may not be summoned. This card may only be special summoned by sacrificing 2 eradicator monsters on your side of the field while there is Eradicator's Camp on the field. During the battle phase, if this card destroys a monster, it may attack again if there is another monster on the field. If you use this effect, you must sacrifice 100 life points. During the end phase, remove this card from play. It may be special summoned next turn by sacrificing 600 life points.
Card Name: Tracker Canine Attribute: Earth Type: Angel Type 2: effect / tuner Level: 3 Atk: 1000 Def: 700 Effect: If this card is used for a synchro summoned, that synchro summoned monster may either gain 1000 or lose 1000 atk points for this turn. This card may only activate this effect for a level seven or lower monster.
Card Name: Eradicator Commander - Zyr Attribute: Light Type: Angel Type 2: Effect / Synchro Level: 7 Atk: 2000 Def: 2500 Effect: You may sacrifice this monster to remove from play all spells and traps on the field. All spells and traps on the field come back during your end phase. If this card is sacrificed this way, special summon it again during your next standby phase.
Name: Eradicator Commander - Ryz Attribute: Dark Type: Angel Type 2: effect Level: 7 Atk: 2500 Def: 2000 Effect: You may sacrifice this monster to remove from play all monsters on the side of the field. All monsters come back during the end phase of your turn. If this card is sacrificed this way, special summon it again during your next standby phase.
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Post by Kale Ikataru on Jun 11, 2010 9:55:50 GMT -5
Card Name: Hidden Values Type: Continuous trap Effect: You may not declare an attack if your opponent has no monsters on the field. Your opponent may not attack if you have no monsters on the field.
Card Name: Hidden Magic Type: Continuous Spell Effect: If your opponent has no spells or traps on their side of the field, you may not activate a spell or trap from your hand. If you have no spells or traps on your side of the field, your opponent may not activate a spell or trap from their hand.
Card Name: Hidden Trap Type: Quickplay spell Effect: This effect is activated as long as this card is in the graveyard. If your opponent has no cards on their side of the field, you may not activate a set spell or trap on your side of the field. If you have no cards on your side of the field, your opponent may not activate any set spell or trap cards.
Card Name: Moving Camp Type: counter trap Effect: Negate a spell, trap, or a special summon. Then, remove from play all cards on your side of the field and gain 500 life points.
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