Post by Admin on Jan 21, 2010 18:23:23 GMT -5
Silent Clown
Attribute: Dark
Level: ?
Type: Fiend
Type 2: Effect
Atk: 0
Def: 0
Effect: This card can turn into any level between one and twelve if you use the tributes needed. You don't need tributes and can pay 400 LP for each tribute instead if Silent Asylum is on the field. If it is special summoned, you still need tributes.
Silent Executioner
Attribute: Dark
Level: 4
Type: Fiend
Type 2: Effect
Atk: 0
Def: 0
Effect: Any monster that battles with this card is destroyed after damage calculation.
Silent Converter
Attribute: Dark
Level: 3
Type: Fiend
Type 2: Effect/Tuner
Atk: 0
Def: 0
Effect: Select one monster on your field. Your opponent chooses one monster on their field. All monsters on your side turn to the attribute of the monster chosen by your opponent and all monsters on the opponent's side turn to the attribute of the monster you chose until the end phase.
Silent Incubus
Attribute: Dark
Level: 2
Type: Fiend
Type 2: Effect/Tuner
Atk: 0
Def: 0
Effect: Heal your LP by 800 every standby phase. Discard a card to do so. If you can't, inflict 800 points of damage to yourself.
Silent Chanter
Attribute: Dark
Level: 4
Type: Fiend
Type 2: Effect
Atk: 0
Def: 0
Effect: Pay 500 LP. You can special summon a level 4 or lower monster with equal or less atk than this monster from your deck or hand.
Silent Vindicator
Attribute: Dark
Level: 1
Type: Fiend
Type 2: Effect/Tuner
Atk: 0
Def: 0
Effect: Tribute this card to bring one Silent Asylum to your hand from your graveyard or deck.
Serpent Fiend
Attribute: Dark
Level: 4
Type: Fiend
Type 2: Tuner/Effect
Atk: 1400
Def: 1200
Effect: This monster cannot be destroyed or attacked if there is a monster with less atk on your side.
Spirit Devil
Attribute: Dark
Level: 7
Type: Fiend
Type 2: Effect
Atk: 2400
Def: 1100
Effect: Send one spell or trap on your field to the grave to destroy one card on the field.
==========
Silent Asylum
Type: Field Spell
Effect: Once per turn you may place a silent counter on any one 'silent' monster on your field. Remove a counter to prevent that monster from being destroyed (By anything) and taking damage in battle once.
Instead of destroying this card, you can send the top three cards of your deck to the grave. It can be destroyed by another field spell being played.
Break the Silence
Type: Quickplay Spell
Effect: Only activate this card when one of your monsters is attacked. Tribute one 'silent' monster to negate the attack and your opponent takes damage equal to the attacking monster's atk.
Silence
Type: Normal Spell (Limited)
Effect: Distribute 5 Silent Counters among your 'silent' monsters. You take 1000 points of damage after activating this and discard a card.
Frame Burst
Type: Normal Spell (Limited)
Effect: Tribute a monster and inflict 200 points of damage times the level of the monster to the opponent.
Wrath of the Fallen
Type: Continuous Spell
Effect: Everytime you discard a card, inflict 500 points of damage to the opponent.
==========
Dark Eradication
Type: Normal Trap
Effect: Destroy all Dark Attributed cards on the field. Draw a card if all monsters on your opponent's field were dark monsters.
Silent Curse
Type: Continuous Trap
Effect: Tribute a 'silent' monster. Select one of the opponent's monsters. If that monster attacks or is attacked, activates it's effect or is effected, or is destroyed, 100 points of damage to the opponent times the level of the tributed monster. When this card is destroyed, the monster is destroyed. Vice Versa as well.
Lucky Night
Type: Normal Trap
Effect: All 'Silent' monsters gain 400 attack points x their level. All monsters effected by this are destroyed during the end phase and their atk goes back to normal.
Invisible Ally
Type: Normal Trap
Effect: Select one monster in your deck or extra deck when a monster on your opponent's side attacks. Discard a card and that monster attacks the selected card. The selected monster is then removed from play after damage calculation.
Crazy Tactics
Type: Counter Trap
Effect: Pay 1000 LP to negate the effect of a monster, spell or trap.
==========
Silent Reaper
Attribute: Dark
Level: 7
Type: Fiend
Type 2: Synchro/Effect
Atk: 0
Def: 0
Req: Silent Converter plus one or more non-tuner monsters.
Effect: If Silent Asylum is on the field, instead of placing one counter on one monster, you can place one counter on each of your Silent Monsters.
Effect 2: You can negate a spell or trap once per turn.
Silent Lord Pandora
Attribute: Dark
Level: 10
Type: Fiend
Type 2: Synchro/Effect
Atk: 0
Def: 0
Req: Silent Converter plus one or more non-tuner silent monsters.
Effect: Tribute a silent monster to negate a spell, trap, or monster's effect and destroy that card.
Effect 2: Destroy one spell or trap on your field to recover your LP by 700. (Not forced to)
Fiendish Archer
Attribute: Dark
Level: 5
Type: Fiend
Type 2: Synchro/Effect
Atk: 2100
Def: 200
Req: One tuner plus one or more non-tuner monsters.
Effect: You can Destroy any one facedown card once per turn.
Lamia, the Serpent Demon
Attribute: Dark
Level: 8
Type: Fiend
Type 2: Synchro/Effect
Atk: 2500
Def: 1000
Req: Serpent Fiend plus one or more non-tuner monsters.
Effect: you can Send a monster on the field to the grave once per turn.
Attribute: Dark
Level: ?
Type: Fiend
Type 2: Effect
Atk: 0
Def: 0
Effect: This card can turn into any level between one and twelve if you use the tributes needed. You don't need tributes and can pay 400 LP for each tribute instead if Silent Asylum is on the field. If it is special summoned, you still need tributes.
Silent Executioner
Attribute: Dark
Level: 4
Type: Fiend
Type 2: Effect
Atk: 0
Def: 0
Effect: Any monster that battles with this card is destroyed after damage calculation.
Silent Converter
Attribute: Dark
Level: 3
Type: Fiend
Type 2: Effect/Tuner
Atk: 0
Def: 0
Effect: Select one monster on your field. Your opponent chooses one monster on their field. All monsters on your side turn to the attribute of the monster chosen by your opponent and all monsters on the opponent's side turn to the attribute of the monster you chose until the end phase.
Silent Incubus
Attribute: Dark
Level: 2
Type: Fiend
Type 2: Effect/Tuner
Atk: 0
Def: 0
Effect: Heal your LP by 800 every standby phase. Discard a card to do so. If you can't, inflict 800 points of damage to yourself.
Silent Chanter
Attribute: Dark
Level: 4
Type: Fiend
Type 2: Effect
Atk: 0
Def: 0
Effect: Pay 500 LP. You can special summon a level 4 or lower monster with equal or less atk than this monster from your deck or hand.
Silent Vindicator
Attribute: Dark
Level: 1
Type: Fiend
Type 2: Effect/Tuner
Atk: 0
Def: 0
Effect: Tribute this card to bring one Silent Asylum to your hand from your graveyard or deck.
Serpent Fiend
Attribute: Dark
Level: 4
Type: Fiend
Type 2: Tuner/Effect
Atk: 1400
Def: 1200
Effect: This monster cannot be destroyed or attacked if there is a monster with less atk on your side.
Spirit Devil
Attribute: Dark
Level: 7
Type: Fiend
Type 2: Effect
Atk: 2400
Def: 1100
Effect: Send one spell or trap on your field to the grave to destroy one card on the field.
==========
Silent Asylum
Type: Field Spell
Effect: Once per turn you may place a silent counter on any one 'silent' monster on your field. Remove a counter to prevent that monster from being destroyed (By anything) and taking damage in battle once.
Instead of destroying this card, you can send the top three cards of your deck to the grave. It can be destroyed by another field spell being played.
Break the Silence
Type: Quickplay Spell
Effect: Only activate this card when one of your monsters is attacked. Tribute one 'silent' monster to negate the attack and your opponent takes damage equal to the attacking monster's atk.
Silence
Type: Normal Spell (Limited)
Effect: Distribute 5 Silent Counters among your 'silent' monsters. You take 1000 points of damage after activating this and discard a card.
Frame Burst
Type: Normal Spell (Limited)
Effect: Tribute a monster and inflict 200 points of damage times the level of the monster to the opponent.
Wrath of the Fallen
Type: Continuous Spell
Effect: Everytime you discard a card, inflict 500 points of damage to the opponent.
==========
Dark Eradication
Type: Normal Trap
Effect: Destroy all Dark Attributed cards on the field. Draw a card if all monsters on your opponent's field were dark monsters.
Silent Curse
Type: Continuous Trap
Effect: Tribute a 'silent' monster. Select one of the opponent's monsters. If that monster attacks or is attacked, activates it's effect or is effected, or is destroyed, 100 points of damage to the opponent times the level of the tributed monster. When this card is destroyed, the monster is destroyed. Vice Versa as well.
Lucky Night
Type: Normal Trap
Effect: All 'Silent' monsters gain 400 attack points x their level. All monsters effected by this are destroyed during the end phase and their atk goes back to normal.
Invisible Ally
Type: Normal Trap
Effect: Select one monster in your deck or extra deck when a monster on your opponent's side attacks. Discard a card and that monster attacks the selected card. The selected monster is then removed from play after damage calculation.
Crazy Tactics
Type: Counter Trap
Effect: Pay 1000 LP to negate the effect of a monster, spell or trap.
==========
Silent Reaper
Attribute: Dark
Level: 7
Type: Fiend
Type 2: Synchro/Effect
Atk: 0
Def: 0
Req: Silent Converter plus one or more non-tuner monsters.
Effect: If Silent Asylum is on the field, instead of placing one counter on one monster, you can place one counter on each of your Silent Monsters.
Effect 2: You can negate a spell or trap once per turn.
Silent Lord Pandora
Attribute: Dark
Level: 10
Type: Fiend
Type 2: Synchro/Effect
Atk: 0
Def: 0
Req: Silent Converter plus one or more non-tuner silent monsters.
Effect: Tribute a silent monster to negate a spell, trap, or monster's effect and destroy that card.
Effect 2: Destroy one spell or trap on your field to recover your LP by 700. (Not forced to)
Fiendish Archer
Attribute: Dark
Level: 5
Type: Fiend
Type 2: Synchro/Effect
Atk: 2100
Def: 200
Req: One tuner plus one or more non-tuner monsters.
Effect: You can Destroy any one facedown card once per turn.
Lamia, the Serpent Demon
Attribute: Dark
Level: 8
Type: Fiend
Type 2: Synchro/Effect
Atk: 2500
Def: 1000
Req: Serpent Fiend plus one or more non-tuner monsters.
Effect: you can Send a monster on the field to the grave once per turn.