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Post by Noelecio Rizzo on Jan 10, 2010 14:00:19 GMT -5
You dare stand up to me! I'll show you.
Duel!!
I go first!! . . . And I summon Doom Fiend (1,600/1,900) in defense mode and place three cards face-down on the field. I end my turn with that.
H: 2. M: 1. FD: 3.
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Post by seth on Jan 10, 2010 14:23:26 GMT -5
I draw! I summon Speed warrior in attack mode! I activate my spell Giant Trumade, so now your face-downs are now back into your hand for the turn. I equip to speed warrior: Rush Recklessly, which gives it 700 attack points! I now go into battle, which has speed warrior's abilit activate! for the battle phase, speed warrior's attack is doubled! (from 1600 att. to 3200 att.) Now speed warrior, attack doom fiend! I end my turn with 1 face-down.
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Post by Noelecio Rizzo on Jan 10, 2010 14:26:52 GMT -5
Heh! Doom Fiend's effect is activated. When it is sent to the graveyard, I can search my deck for a Doom Spellcaster and add it to the field in attack mode, so I Special summon Doom Spellcaster (1,500/1,200)!!
My turn! . . . And I use the spell, Polymerization!! With this, I fuse Doom Rock and Doom Spellcaster to summon to the field, the Doom Earth Chanter (2,400/1,800)!! Now I commence attack on your Speed Warrior, which is back to its original attack, so it's 2,400 against 900! And now, Doom Earth Chanter's effect comes in play. I can destroy one face-down on the field, because I'm attacking! Doom Earth Chanter, attack with Rock Blasting Wave!!
To end my turn, I place my three face-downs from earlier.
H: 1. M: 1. FD: 3. LP: 4,000. Your LP: 2,500.
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Post by seth on Jan 10, 2010 14:46:11 GMT -5
indeed i can i activate my face-down Scrap-Iron Scarecrow! your attack is negated....but I can only use this once per turn.
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Post by Noelecio Rizzo on Jan 10, 2010 14:52:48 GMT -5
Keh, you survived that. Though that scarecrow thing was destroyed.
I set three face-downs and end my turn.
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Post by seth on Jan 10, 2010 15:01:48 GMT -5
I draw! I summon Junk Synchron in attack mode! I now Synchro summon Junk warrior! I use my spells: my last giant trumade and tribute to the doomed. You know what giant trumade does, but tribute to the doomed has it that I discard one card from my hand(my last card in my hand) to destroy one monster, so your doom earth chanter is destroyed. Now Junk Synchron, attack cult directly!
I end my turn.
My LP: 4000 cult's LP: 1700
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Post by Noelecio Rizzo on Jan 10, 2010 15:03:16 GMT -5
Keh, as if!! I activate my trap card, Doom Companion!! With this card, I can destroy your monster when mine's is destroyed!!
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Post by Noelecio Rizzo on Jan 10, 2010 15:09:39 GMT -5
It's my turn, I draw!
. . . And now I summon Doom Sea Serpant in attack mode!! (2,000/500) Doom Sea Serpant!! Attack Seth Directly!!
H: 1. M: 1. FD: 2. LP: 4,000. Your LP: 2,000.
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Post by seth on Jan 10, 2010 15:17:57 GMT -5
urh...... I draw! I summon Sonic Chick in defense mode! I end my turn
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Post by Noelecio Rizzo on Jan 10, 2010 15:21:49 GMT -5
I draw! Now I activate Pot of Greed, to draw two more cards. And now I summon, Doom Plant in attack position (1,100/1,200)!!
I won't be using it's effect, but for your information - when it's activated, I can equip this card to a monster I possess. When it's equipped, that monster gains Doom counters, maximum 3, 1 being destroying one monster, 2 being draw 1 card and 3 being discard all of the opponent's hand to the graveyard! And best, it can be activated in both players' turns.
Now, Doom Plant, attack Sonic Chick!! And now that he's out of the field, Doom Sea Serpent! Finish this duel now!!
H: 2. M: 2. FD: 2. LP: 4,000, PERFECT. Your LP: 0, PERFECT.
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