Apollo waited in a dark canyon on a high plateau waiting for the girl who had sealed his soul away. He flinched as he saw lightning. Apollo heard a crack and then footsteps. He prepared his duel disk not knowing the darkness that was about to be unleashed in this duel.
Post by Noelecio Rizzo on Jan 7, 2010 16:20:21 GMT -5
A few footsteps were heard approaching near. She was not dreaming, the girl knew, although she was awoken from her sleep harshly by one of her Duel Monster guardians. She wore a dark robe with indigo-colored markings around it, so she could cover herself from the dark skies and the heavy rains and thunderstorms occurring on the event. She was summoned into the canyon to have a duel with, who knows who. It was a mystery about to be solved.
"Gosh... Calling me that late at night... And challenging me to a duel you say... This is a real pain. Rude boy."
Noelecio Rizzo finally approached the area to see the wandering escaped soul of her prisoner, the one that was supposed to help her with 'that' plan not so long ago. It was a hard vision to see, the wandering half-invisible soul of a person which body was functioning through strings of puppetry.
"... Hmph. My powers are fooling me. I think I see the soul of a rude lone soldier who long ago vanished from the world. Sorry if I offended you Apollo."
She said. Her face were clearly revealed. She was clearly smiling with happiness because of some reason.
Apollo smiled and said, "Don't talk to me like that Noel. We're friends... aren't we?" He stomped on the ground but nothing broke. "Sealing away someone's soul...... is that friendship to you?" He asked, "Or do you just want to throw us all away as pawns for your plan?" There was silence until Apollo pulled out his duel disk and commanded, "Get ready to duel.... old friend."
Post by Noelecio Rizzo on Jan 7, 2010 16:28:19 GMT -5
"You're so cool when you go offensive!!"
Noel's fangirl senses awoke. Her strange habit of reacting to different comments and situations in a very strange way of her own, probably caused Apollo to get even more irritated about his current state. She knew that in this, she'll have to duel against this illusion, even if her powers won't aid her at all in this duel. She'll have to duel normally, like in most of her other duels. But after a few moments of thought, she replied.
"... Yes. I will throw away all of my friends in order to achieve my goal. Because, someone like you who should be a good little puppy and follow me where I go should know, but you lost your chance. This time, you're being trapped in this card until I set you free, go it!?"
Noel took off her robe's head cover and prepared her duel disk.
"You just never try to understand me. You've got no idea how horrible this goal is. Duel."
Last Edit: Jan 7, 2010 16:30:17 GMT -5 by Noelecio Rizzo
I draw! From my hand I summon a monster in facedown defense. For now I'll have to end with two facedowns as well. H: 3 M: 1 FD: 2 LP: 4000 Show me if you're still the same strong duelist you were before Noel.
Post by Noelecio Rizzo on Jan 7, 2010 16:35:38 GMT -5
I draw! . . . I start by testing your face-downs. I activate, Harpie's Feather Dust. With this card, all cards in your Spells and Trap zone are destroyed.
I summon Harpie Lady 1 in attack mode, and end my turn with two face-downs.
H: 2. M: 1. FD: 2. LP: 4,000.
Last Edit: Jan 7, 2010 16:36:27 GMT -5 by Noelecio Rizzo
I'll activate Magic jammer and discard Medium of the Ice Barrier. Now I draw! I now have 3 cards in my hand. I'll activate the spell Pot of greed! Any counters Noel?
The facedown that was destroyed was Security Orb. When it's destroyed before activation, I can destroy one monster on the field and... say goodbye to your Harpie.
Post by Noelecio Rizzo on Jan 7, 2010 16:52:41 GMT -5
Not likely. Security Orb is a useful card, though only works when the opponent's spells or traps come into play, you see. So Harpie Lady 1 is still on the field.
Hmmm... then it looks like I must proceed with my turn by doing this. I flip up my facedown monster to reveal Ice Blast User Rice with 800 atk. She can't be destroyed by monsters of level 4 or higher. Now I summon from my hand Acolyte of the Ice Barrier 1500 atk and he can't be destroyed by monsters with 1900 atk or more. I'll tune her with Acolyte to create.... Brionac, Dragon of the Ice Barrier. I think you know his effect. I'll discard Destruction master of the Ice Barrier to return Harpie to your hand. Now.... he attacks! LP: 4000 Yours: 1700 I'll end with a facedown. H: 0 M: 1 FD: 1
Post by Noelecio Rizzo on Jan 7, 2010 17:00:47 GMT -5
Oh wow, nice move. Brionac, huh. Been a while since I saw this beast runs wild.
Now, it's my turn, and I draw. With four cards in my hand, I'll have to activate Pot of Greed, to add two cards to my hand. Now, you've probably lost, hopefully. I activate the Spell card, Genocide!! With this spell, I pick a part of a card that was used in battle. Both of us have to discard all cards from both our decks to the graveyard if they contain that part of the name. I choose, Ice. All 'Ice' term related monsters are now sent to the graveyard from our decks.
Any counters?
Last Edit: Jan 7, 2010 17:01:37 GMT -5 by Noelecio Rizzo
I activate Call of the Haunted right after Pot of greed which brings back Medium of the Ice Barrier and she only allows one spell or trap per turn for you. Sorry.