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Post by {Midnight Darkness} on Dec 19, 2009 19:44:23 GMT -5
Name: Ninja Sun Summon Warrior Level: 4 Type: Mech-Warrior Type 2: Effect Attribute: DArk Atk: 1200 Def:900 Effect: CAn negate a summon
Name: Ninja Sun Trap Warrior Level: 4 Type: Mech-Warrior Type 2: Effect Attribute: DArk Atk: 1200 Def:900 Effect: CAn negate a trap
Name: Ninja Sun Spell Warrior Level: 4 Type: Mech-Warrior Type 2: Effect Attribute: DArk Atk: 1200 Def:900 Effect: CAn negate a spell
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Post by {Midnight Darkness} on Dec 19, 2009 19:46:17 GMT -5
Name: Ninja Sun Big Bang Level: 10 Type: Mech-Warrior Type 2: Effect Attribute: DArk Atk: 240 Def: 1200 Effect: CAn negate a summon, trap and spell Effect 2: CAn special summon by sacificing Ninja Summon, Trap, Spell WArriors
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Post by Admin on Dec 19, 2009 19:48:43 GMT -5
All of them, only once negating a summon or causing 800 LP a turn. You must choose one of those two. That goes for spell and trap one to.
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Post by Noelecio Rizzo on Dec 19, 2009 20:02:13 GMT -5
You haven't edited right.
You either choose to cause 800 LP, or negate a card. Also, if you want both, then it's a copy of the Reactor cards - once per turn, and 800 LP damage.
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Post by Noelecio Rizzo on Dec 19, 2009 21:37:49 GMT -5
Approved.
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