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Post by Seto Kaiba on Dec 24, 2011 19:27:42 GMT -5
I draw! I start by summoning X head Cannon 1800 attack i play two face down and end my turn!
H: 4
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Post by confused on Dec 24, 2011 19:29:55 GMT -5
I draw! Hmm... I place five cards face-down to end my turn.
H: 1 M: 0 FD: 5
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Post by Seto Kaiba on Dec 24, 2011 19:35:47 GMT -5
lets see!
I summon Pitch Dark Dragon and end my turn! with two face downs
H; 3
Fd; 5
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Post by confused on Dec 24, 2011 19:37:42 GMT -5
I draw! With that, I end my turn.
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Post by Seto Kaiba on Dec 24, 2011 19:39:33 GMT -5
I draw! and i end my turn !
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Post by confused on Dec 24, 2011 19:40:33 GMT -5
I draw! I end my turn, I wonder what card your waiting for.
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Post by Seto Kaiba on Dec 24, 2011 19:45:10 GMT -5
I sacrifice Pitch Dark Dragon!
Now i summon Judge man and i end my turn!
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Post by confused on Dec 24, 2011 19:48:45 GMT -5
I draw! I end my turn.
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Post by Seto Kaiba on Dec 24, 2011 19:50:30 GMT -5
If so Judge Man attack him Directly i end my turn!
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Post by confused on Dec 24, 2011 19:53:04 GMT -5
I activate Zoma the Spirit and Tiki Soul! Zoma the Spirit: 300 Defense Tiki Soul: 1800 Defense
These are trap cards that when activated are special summoned as effect monsters, yet are still treated as trap cards, also known as trap monsters, so I special summon them in defense mode. Now to get to my life points, you must first destroy these monsters, which will you attack, or will you stop attacking altogether and just end.
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Post by Seto Kaiba on Dec 24, 2011 19:57:41 GMT -5
I activate the Trap card Ring of Doom Select and destroy 1 face-up monster, and inflict damage to both players equal to its ATK. Now i destroy Tiki Soul and Judge man attack Zoma and i end my turn!
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Post by confused on Dec 24, 2011 20:04:37 GMT -5
LP: 7000 Opponent's LP: 7000
One thing, if Zoma the Spirit is destroyed by battle, which you did by attacking him with Judge man, then you take damage equal to the attack points of the monster that destroyed zoma the spirit, which is 2200.
Opponent's LP: 4800
Now, I draw! I place two cards face-down to end my turn.
H: 3 M: 0 FD: 5
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Post by Seto Kaiba on Dec 24, 2011 20:10:23 GMT -5
I draw!
I summon Battle Ox and end my turn with three face downs
H: 4 M:3 FD:5
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Post by confused on Dec 24, 2011 21:11:00 GMT -5
the max amount of face-down spell/traps you can have is 5, unless one of them is a face-down field spell
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Post by Seto Kaiba on Dec 24, 2011 21:13:33 GMT -5
done
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