Post by seth on Jan 11, 2011 12:54:59 GMT -5
ok, I'm back, going to make a brand new deck, this will now be my only deck, so here goes
Card Name:Auto Gunner(x3)
Attribute:Earth
Type:Mechanical
Type 2:Effect
Level:3
Atk:800
Def:700
Effect:When this monster is the only monster on your side of the field, it can attack twice If there's more than one monster on your opponent's side of the field, this monster can attack directly once.
Card Name:Auto Soldier(x3)
Attribute:earth
Type:warrior
Type 2: Effect
Level:4
Atk:1300
Def:800
Effect:Auto Soldier is not effected by any spell card's effect
Card Name:Soul gunner(x2)
Attribute:Light
Type:Mechanical
Type 2: Effect
Level:5
Atk:1900
Def:1600
Effect:When you r opponent has more than two monsters on their side of the field, this monster can attack two times
Card Name:Soul Swordsman
Attribute:Light
Type:Warrior
Type 2: Effect
Level:5
Atk:2000
Def:1500
Effect:Only Light attribute or Dark attribute monsters can attack this card while it is in defense mode.
Card Name:Soul Gem composer(x2)
Type: Continuous spell
Effect:While this card is on the field, for every Light attribute monster on the side of the field, both you and your opponent lose 100 life points each.
Card Name:Soul Gem Reducer(x2)
Type: Counter Spell
Effect:When a Soul Gem monster is about to be destroyed, activate this card. Discard one card from your hand and the soul gem card stays, and the monster attacking loses 500 attack and 400 defense.
Card Name:Soul-style-Auto(x2)
Type: Quick Spell
Effect:When only 1 Auto and one Soul gem monster are on the field, put them in the graveyard, and summon 1 fusion that matches the level of one of either monsters that were sent to the graveyard.
Card Name:Soul Trap Hole(x2)
Type: Counter Trap
Effect:When a monster of 1500 attack or less attacks a face-up soul gem monster on your field, that monster is destroyed, and all monsters on both sides of the field with the same attack of the monster destroyed are removed from play.
Card Name:Auto-Runner(x3)
Attribute:Earth
Type:Mechanical
Type 2: tuner
Level:4
Atk:1200
Def:1000
Effect:When this card is in the graveyard, your opponent will lose 200 life points on there draw phase of each of there turns.
Card Name:Auto-Combatant
Attribute:Earth
Type:Warrior/Mechanical
Level:7
Effect/Requirements:Requirements:auto-runner&1 other auto monster/Every turn a Auto-monster is destroyed while this card is on the field, a auto token is put on your opponent's side of the field.(att:0000/def:000) The opponent cannot switch them from attack position and when a Auto-token is destroyed, the opponent loses 300 life points.
Atk:2400
Def:2300
Card Name:Soul Edger(x2)
Attribute:Light
Type:Warrior
Type 2:Effect
Level:6
Atk:2600
Def:1700
Effect:When this monster attacks a monster in defense position, the opponent loses life points equal to the difference of attack and defense of that monster.
Card Name:Auto-Dragon
Attribute:Earth
Type:Dragon
Type 2: Effect
Level:8
Atk:2900
Def:2600
Effect:For every Auto monster in the graveyard, this monster gains 200 attack points.
Card Name:Binder of Souls:Uriel Septim(x3)
Attribute:Light
Type:Spellcaster/Light
Type 2: Tuner
Level:2
Atk:?
Def:?
Effect:For every Light monster in the graveyard, this card gains 700 attack points
Card Name:Dragon of the Forbidden:Oblivion
Attribute:Divine
Type:Dragon
Level:10
Effect/Requirements:Requirements:Auto-Dragon and Binder of Souls:Uriel Septim/Effect:Spells, Traps and Monster's effects do not effect this monster
Atk:4000
Def:3500
Card Name:Ruler of Stranger Seas:Morrowind(x2)
Attribute:Divine
Type:Spellcaster
Type 2:Effect
Level:4
Atk:?
Def:?
Effect:For every Water or Fire monster on either side of the field, this card gains 800 attack and 700 defense.
Card Name:Wanderer of the Forests:Mara(x2)
Attribute:Divine
Type:Spellcaster
Type 2: Effect
Level:4
Atk:?
Def:?
Effect:For every Wind/Earth monster on either side of the field, this card gains 900 attack and 500 defense.
Card Name:Keeper of the Forgotten:Noah(x2)
Attribute:Divine
Type:Spirit
Type 2: Effect
Level:4
Atk:1500
Def:700
Effect:when this card goes back to the owner's hand, the opponent loses 400 life points.
Card Name:Spirit Gunner(x2)
Attribute:Divine
Type:Spirit
Type 2: Effect
Level:4
Atk:1200
Def:1200
Effect:When this card goes back to the owner's hand, the opponent has to discard one card from his field.
Card Name:Spirit Swordsman(x2)
Attribute:divine
Type:Spirit
Type 2:Effect
Level:5
Atk:1800
Def:1700
Effect:When this card returns to the owner's hand, all warrior type monsters are destroyed and sent to the graveyard
Forbidden Arts:Laws of Dagon
Type:Counter trap
Effect:when a level 7 or higher dark attributed monster is summoned to the opponent's side of the field, the card is destroyed, and all dark attributed monsters on the field, in hands, or in the deck are removed from play.
Card Name:Lost Art:Ying
Type: Counter Trap
Effect:only activate this when a lv. 5 or higher monster is attacking a level 3 or lower monster. Destroy the level 5 or higher monster, and all monsters with the same name from the deck are sent to the graveyard.
Card Name:Restricter Arts: Sithis' Purification
Type: Quick Spell
Effect:Only activate this when the opponent summonst the first monster in the duel. Destroy that monster, and all monsters with the same part of it's name are removed from play.
Total Card Amount:41 or 42
Card Name:Auto Gunner(x3)
Attribute:Earth
Type:Mechanical
Type 2:Effect
Level:3
Atk:800
Def:700
Effect:When this monster is the only monster on your side of the field, it can attack twice If there's more than one monster on your opponent's side of the field, this monster can attack directly once.
Card Name:Auto Soldier(x3)
Attribute:earth
Type:warrior
Type 2: Effect
Level:4
Atk:1300
Def:800
Effect:Auto Soldier is not effected by any spell card's effect
Card Name:Soul gunner(x2)
Attribute:Light
Type:Mechanical
Type 2: Effect
Level:5
Atk:1900
Def:1600
Effect:When you r opponent has more than two monsters on their side of the field, this monster can attack two times
Card Name:Soul Swordsman
Attribute:Light
Type:Warrior
Type 2: Effect
Level:5
Atk:2000
Def:1500
Effect:Only Light attribute or Dark attribute monsters can attack this card while it is in defense mode.
Card Name:Soul Gem composer(x2)
Type: Continuous spell
Effect:While this card is on the field, for every Light attribute monster on the side of the field, both you and your opponent lose 100 life points each.
Card Name:Soul Gem Reducer(x2)
Type: Counter Spell
Effect:When a Soul Gem monster is about to be destroyed, activate this card. Discard one card from your hand and the soul gem card stays, and the monster attacking loses 500 attack and 400 defense.
Card Name:Soul-style-Auto(x2)
Type: Quick Spell
Effect:When only 1 Auto and one Soul gem monster are on the field, put them in the graveyard, and summon 1 fusion that matches the level of one of either monsters that were sent to the graveyard.
Card Name:Soul Trap Hole(x2)
Type: Counter Trap
Effect:When a monster of 1500 attack or less attacks a face-up soul gem monster on your field, that monster is destroyed, and all monsters on both sides of the field with the same attack of the monster destroyed are removed from play.
Card Name:Auto-Runner(x3)
Attribute:Earth
Type:Mechanical
Type 2: tuner
Level:4
Atk:1200
Def:1000
Effect:When this card is in the graveyard, your opponent will lose 200 life points on there draw phase of each of there turns.
Card Name:Auto-Combatant
Attribute:Earth
Type:Warrior/Mechanical
Level:7
Effect/Requirements:Requirements:auto-runner&1 other auto monster/Every turn a Auto-monster is destroyed while this card is on the field, a auto token is put on your opponent's side of the field.(att:0000/def:000) The opponent cannot switch them from attack position and when a Auto-token is destroyed, the opponent loses 300 life points.
Atk:2400
Def:2300
Card Name:Soul Edger(x2)
Attribute:Light
Type:Warrior
Type 2:Effect
Level:6
Atk:2600
Def:1700
Effect:When this monster attacks a monster in defense position, the opponent loses life points equal to the difference of attack and defense of that monster.
Card Name:Auto-Dragon
Attribute:Earth
Type:Dragon
Type 2: Effect
Level:8
Atk:2900
Def:2600
Effect:For every Auto monster in the graveyard, this monster gains 200 attack points.
Card Name:Binder of Souls:Uriel Septim(x3)
Attribute:Light
Type:Spellcaster/Light
Type 2: Tuner
Level:2
Atk:?
Def:?
Effect:For every Light monster in the graveyard, this card gains 700 attack points
Card Name:Dragon of the Forbidden:Oblivion
Attribute:Divine
Type:Dragon
Level:10
Effect/Requirements:Requirements:Auto-Dragon and Binder of Souls:Uriel Septim/Effect:Spells, Traps and Monster's effects do not effect this monster
Atk:4000
Def:3500
Card Name:Ruler of Stranger Seas:Morrowind(x2)
Attribute:Divine
Type:Spellcaster
Type 2:Effect
Level:4
Atk:?
Def:?
Effect:For every Water or Fire monster on either side of the field, this card gains 800 attack and 700 defense.
Card Name:Wanderer of the Forests:Mara(x2)
Attribute:Divine
Type:Spellcaster
Type 2: Effect
Level:4
Atk:?
Def:?
Effect:For every Wind/Earth monster on either side of the field, this card gains 900 attack and 500 defense.
Card Name:Keeper of the Forgotten:Noah(x2)
Attribute:Divine
Type:Spirit
Type 2: Effect
Level:4
Atk:1500
Def:700
Effect:when this card goes back to the owner's hand, the opponent loses 400 life points.
Card Name:Spirit Gunner(x2)
Attribute:Divine
Type:Spirit
Type 2: Effect
Level:4
Atk:1200
Def:1200
Effect:When this card goes back to the owner's hand, the opponent has to discard one card from his field.
Card Name:Spirit Swordsman(x2)
Attribute:divine
Type:Spirit
Type 2:Effect
Level:5
Atk:1800
Def:1700
Effect:When this card returns to the owner's hand, all warrior type monsters are destroyed and sent to the graveyard
Forbidden Arts:Laws of Dagon
Type:Counter trap
Effect:when a level 7 or higher dark attributed monster is summoned to the opponent's side of the field, the card is destroyed, and all dark attributed monsters on the field, in hands, or in the deck are removed from play.
Card Name:Lost Art:Ying
Type: Counter Trap
Effect:only activate this when a lv. 5 or higher monster is attacking a level 3 or lower monster. Destroy the level 5 or higher monster, and all monsters with the same name from the deck are sent to the graveyard.
Card Name:Restricter Arts: Sithis' Purification
Type: Quick Spell
Effect:Only activate this when the opponent summonst the first monster in the duel. Destroy that monster, and all monsters with the same part of it's name are removed from play.
Total Card Amount:41 or 42