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Post by snake on Jan 5, 2011 19:54:39 GMT -5
Card Name: Element Barrier Type: Continuous Spell Effect: As long as you have 2 'Element Dragon(s)' of different attributes on your side of the field, you cannot lose lifepoint.
Card Name: Element Unleash Type: Equip Spell Effect: Add 700 attack and Defense to any 'Element Dragon' Equipped with this card.
Card Name: Elemental Field Type: Field Card Effect: Add 600 attack and 400 defense to all "Element Dragons" And "Elemental Dragonix".
Card Name: Element Dragon Roar Type: Counter Trap Effect: When one or more 'Element Dragon' or 'Elemental Dragonix' cards would be destroyed by a card effect, negate and destroy the card.
Card Name: Element Armor Type: Counter Trap Effect: Activate when an 'Element Dragon' Would be destroyed. Negate the attack, and destroy the attacking Monster(s).
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Post by Kale Ikataru on Jan 5, 2011 20:43:15 GMT -5
For element barrier, make it either you can't lose life points from card effects, or you can't lose life points from battle damage, but not both. Either that, or you must pay 1000 life points to activate that card.
For element unleash, make it either 500 atk and def, or 700 atk and 300 def.
For element field, make it 500 atk and 300 def.
For element dragon roar, just card effects that target.
Element Armor is approved.
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Post by Noelecio Rizzo on Jan 6, 2011 15:54:27 GMT -5
Element Barrier - choose 1 method, pay 1,000 Life Points to keep this card active each standby phase.
Element Armor - I find it weird it is only activated when a monster is destroyed.
The rest are Kale's notes.
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