Post by Setsuna Oshima on Dec 24, 2010 5:37:45 GMT -5
((Modified))
Malefic World
Field Spell
Effect: This cards controller may control more then 1 face-up “Malefic” monster (Max. 2). During your Standby Phase, you can return 1 card from your Hand to your Deck in order to add 1 “Malefic” monster from your Deck to your hand.
Pot of Incantations
Normal Spell
Effect: Return 5 Spell and/or Trap cards from your Graveyard to your Deck and shuffle. Draw 1 card.
Malefic Selector
Normal Spell
Effect: Remove from play 2 “Malefic” monsters from your Graveyard. Add 2 “Malefic” monsters from your Deck to your hand.
Malefic Blast
Normal Trap
Effect: Activate only when you control a “Malefic” monster. Remove from play 1 face-up ‘Malefic’ Monster you control. Destroy 1 card on the Field.
Dimensional Return
Normal Trap
Effect: Return all removed from play monsters to their owner’s Deck(s), then both Players shuffle their Decks. If more then 5 monsters were return to a player’s Deck via this effect, that Player may draw 1 card.
Malefic Tune
Normal Trap
Effect: Activate only when a “Malefic” monster you control is destroyed. Pay 600 lifepoints. Then draw 2 cards from your Deck.
Malefic Burn
Normal Trap
Effect: Destroy 1 “Malefic” monster you control and remove it from play. Inflict damage to your Opponent equal to half of its ATK. Only 1 “Malefic Burn” may be activated per turn.
Malefic Counter
Counter Trap
Effect: Activate only when you control a “Malefic” monster. Remove from play 1 ‘Malefic’ monster from your Hand. Negate the activation and/or effect of a Spell, Trap or Monster’s Effect and destroy that Card.
Malefic World
Field Spell
Effect: This cards controller may control more then 1 face-up “Malefic” monster (Max. 2). During your Standby Phase, you can return 1 card from your Hand to your Deck in order to add 1 “Malefic” monster from your Deck to your hand.
Pot of Incantations
Normal Spell
Effect: Return 5 Spell and/or Trap cards from your Graveyard to your Deck and shuffle. Draw 1 card.
Malefic Selector
Normal Spell
Effect: Remove from play 2 “Malefic” monsters from your Graveyard. Add 2 “Malefic” monsters from your Deck to your hand.
Malefic Blast
Normal Trap
Effect: Activate only when you control a “Malefic” monster. Remove from play 1 face-up ‘Malefic’ Monster you control. Destroy 1 card on the Field.
Dimensional Return
Normal Trap
Effect: Return all removed from play monsters to their owner’s Deck(s), then both Players shuffle their Decks. If more then 5 monsters were return to a player’s Deck via this effect, that Player may draw 1 card.
Malefic Tune
Normal Trap
Effect: Activate only when a “Malefic” monster you control is destroyed. Pay 600 lifepoints. Then draw 2 cards from your Deck.
Malefic Burn
Normal Trap
Effect: Destroy 1 “Malefic” monster you control and remove it from play. Inflict damage to your Opponent equal to half of its ATK. Only 1 “Malefic Burn” may be activated per turn.
Malefic Counter
Counter Trap
Effect: Activate only when you control a “Malefic” monster. Remove from play 1 ‘Malefic’ monster from your Hand. Negate the activation and/or effect of a Spell, Trap or Monster’s Effect and destroy that Card.