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Post by Kale Ikataru on Nov 3, 2010 19:27:39 GMT -5
I draw. I set three facedowns and end my turn with this facedown.
H: 2 M: 1 FD: 3
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Post by Admin on Nov 3, 2010 19:29:53 GMT -5
I draw. H: 6 Same move. H: 2 M: 1 FD: 3
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Post by confused on Nov 3, 2010 19:31:12 GMT -5
I draw! H: 6 I will do the same move but with 2 face-downs. H: 3 M: 1 FD: 2
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Post by Kale Ikataru on Nov 3, 2010 19:36:47 GMT -5
I draw. To begin, I activate Dark room of Nightmare! Counters?
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Post by Admin on Nov 3, 2010 19:37:31 GMT -5
None.
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Post by confused on Nov 3, 2010 19:38:05 GMT -5
None.
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Post by Kale Ikataru on Nov 4, 2010 19:15:22 GMT -5
Now, I flip over my facedown monster and reveal it to be Yellow Gadget! Thanks to yellow gadget's effect, I can get a green gadget to my hand. Now I sacrifice Yellow Gadget, to tribute summon this facedown monster. I'll end my turn.
H: 2 M: 1 FD: 3, Dark room
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Post by Admin on Nov 4, 2010 19:56:13 GMT -5
I draw. H: 3 Now, I'll place another facedown monster and end my turn. H: 2 M: 2 FD: 3
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Post by confused on Nov 4, 2010 19:57:19 GMT -5
I draw! I place 1 monster face-down and 1 card face-down and end my turn. H: 2 M: 2 FD: 3
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Post by Kale Ikataru on Nov 4, 2010 20:05:26 GMT -5
I draw. I activate graceful charity. I draw three cards and discard two. Now, I flip my Guardian Sphinx over. One of my opponents now has all their monsters on that side of the field returned to their hands. I choose confused's monsters. Counters so far?
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Post by Admin on Nov 4, 2010 20:07:29 GMT -5
Effect Shut. Quick-Play Spell that negates and destroys your monster and it's effect.
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Post by confused on Nov 4, 2010 20:07:48 GMT -5
Grrr.... no counters...
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Post by Kale Ikataru on Nov 4, 2010 20:48:26 GMT -5
Hm? Interesting. I have a counter as well. Dark Bribe.
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Post by Admin on Nov 5, 2010 6:50:24 GMT -5
Fine. I get to draw a card. H: 3
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Post by Kale Ikataru on Nov 8, 2010 20:42:01 GMT -5
Now you may see why I worked so hard to get that sphinx on the board. I summon one of the most powerful monsters in this deck, Exxod, master of the guard! Exxod has 4000 defense points, so you'll probably only break through it by card effects, although I could be wrong. I set this facedown, and I'll end my turn.
H: 1 M: 1 FD: 3, Dark room of nightmare
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