Post by Admin on Nov 21, 2009 20:01:24 GMT -5
Spells
Disgaea
Type: Field
Effect: All disgaea related monsters gain 500 atk and 200 def.
Akai Tsuki
Type: Continuous
Effect: You may pay 1000 LP to fill up your remaining monster spaces with prinny tokens with 0 atk and 1500 def. They are counted as prinnies. They are special summoned in defense position.
Flonne's Scepter
Type: Equip
Effect: Flonne cannot be destroyed in battle. Pay 500 LP each standby phase.
Flonne's Bow and Arrow
Type: Equip
Effect: Flonne gains 600 atk or the pierce effect. May switch between during battle.
Demon Desire
Type: Equip
Effect: You can equip this to any fiend type monster. Increase their atk by 100 x their level.
Prinny Bomb
Type: Quick
Effect: You can sacrifice as many prinnies on your side to either make your opponent discard a card or inflict 300 damage for each.
Demonic Playtime
Type: Normal
Effect: Each duelist summons as many monsters with a level of 4 or below to their field. Each fiend summoned heals the duelist who summoned them's LP by 400.
Shadows
Type: Normal
Effect: All traps on the field that are currently in effect are negated and destroyed.
Traps
Level Field
Type: Continuous
Effect: You may choose two levels from 1-12. Only monsters with that level can be summoned.
Stunning Blow
Type: Normal
Effect: Activated when you destroy a monster. Add pierce to the attack.
Laharl's Armor
Type: Normal
Effect: Laharl is prevented from being destroyed this battle phase.
Netherworld Advantage
Type: Normal
Effect: All disgaea related monsters gain half of one monster on the opponent's field that you choose.
Vyers's Palace
Type: Continuous
Effect: When a Vyers on your field is destroyed, split it in two and split the atk and def or if you have a Vyers on the field, seal off any 3 zones on your opponent's field for one turn. This card is destroyed when there are no Vyers's on the field.
Flaming Anger
Type: Normal
Effect: When a monster attacks one of your monsters, destroy both of them.
Burning Spiral
Type: Normal
Effect: The monster that attacks you is returned to the opponent's hand.
Final Formation
Type: Normal
Effect: Rearrange the positions of any of the monsters on the field.
Funny Trio
Type: Normal
Effect: Can only be activated when Laharl, Etna, and Flonne are on the field. Destroy all other cards.
Mid-boss
Type: Normal
Effect: When you have Vyers and either Laharl, Etna, or Flonne on the field, destroy all spells and traps on the opponent's side.
Shadow Escape
Type: Continuous
Effect: By tributing 500 LP you can negate an attack.
Shady Beginnings
Type: Normal
Effect: If you have a laharl, etna, or flonne in your grave or hand, you can special summon it to the field.
Disgaea
Type: Field
Effect: All disgaea related monsters gain 500 atk and 200 def.
Akai Tsuki
Type: Continuous
Effect: You may pay 1000 LP to fill up your remaining monster spaces with prinny tokens with 0 atk and 1500 def. They are counted as prinnies. They are special summoned in defense position.
Flonne's Scepter
Type: Equip
Effect: Flonne cannot be destroyed in battle. Pay 500 LP each standby phase.
Flonne's Bow and Arrow
Type: Equip
Effect: Flonne gains 600 atk or the pierce effect. May switch between during battle.
Demon Desire
Type: Equip
Effect: You can equip this to any fiend type monster. Increase their atk by 100 x their level.
Prinny Bomb
Type: Quick
Effect: You can sacrifice as many prinnies on your side to either make your opponent discard a card or inflict 300 damage for each.
Demonic Playtime
Type: Normal
Effect: Each duelist summons as many monsters with a level of 4 or below to their field. Each fiend summoned heals the duelist who summoned them's LP by 400.
Shadows
Type: Normal
Effect: All traps on the field that are currently in effect are negated and destroyed.
Traps
Level Field
Type: Continuous
Effect: You may choose two levels from 1-12. Only monsters with that level can be summoned.
Stunning Blow
Type: Normal
Effect: Activated when you destroy a monster. Add pierce to the attack.
Laharl's Armor
Type: Normal
Effect: Laharl is prevented from being destroyed this battle phase.
Netherworld Advantage
Type: Normal
Effect: All disgaea related monsters gain half of one monster on the opponent's field that you choose.
Vyers's Palace
Type: Continuous
Effect: When a Vyers on your field is destroyed, split it in two and split the atk and def or if you have a Vyers on the field, seal off any 3 zones on your opponent's field for one turn. This card is destroyed when there are no Vyers's on the field.
Flaming Anger
Type: Normal
Effect: When a monster attacks one of your monsters, destroy both of them.
Burning Spiral
Type: Normal
Effect: The monster that attacks you is returned to the opponent's hand.
Final Formation
Type: Normal
Effect: Rearrange the positions of any of the monsters on the field.
Funny Trio
Type: Normal
Effect: Can only be activated when Laharl, Etna, and Flonne are on the field. Destroy all other cards.
Mid-boss
Type: Normal
Effect: When you have Vyers and either Laharl, Etna, or Flonne on the field, destroy all spells and traps on the opponent's side.
Shadow Escape
Type: Continuous
Effect: By tributing 500 LP you can negate an attack.
Shady Beginnings
Type: Normal
Effect: If you have a laharl, etna, or flonne in your grave or hand, you can special summon it to the field.