Post by Jamie Nite on Aug 11, 2010 14:52:00 GMT -5
Card Name: Armament Sword
Attribute: earth
Type: Warrior
Level: 3
Atk: 1500
Def: 0
Card Name: Armament Battle Blade
Attribute: Earth
Type: Warrior
Type 2: none
Level: 6
Atk: 2500
Def: 0
Effect: This monster cannot be normal summoned or set. It cannot be special summoned except by discarding 1 card & tributing one "Armament Sword" from your side of the field. This card cannot be destroyed by Spell, Trap, or Effect Monster effects.
Card Name: Armament Shield
Attribute: Earth
Type: Warrior
Type 2: Tuner
Level: 4
Atk: 0
Def: 2000
Card Name: Armament Spike Shield
Attribute: Earth
Type: Warrior
Type 2: Tuner
Level: 5
Atk: 300
Def: 3000
Effect: This card cannot be normal summoned or set. This card cannot be special summoned unless you discard 1 card and tribute one "Armament Shield" from your side of the field. This card cannot be destroyed by battle.
Card Name: Armament Battle Horse
Attribute: Earth
Type: Beast
Type 2: Union
Level: 3
Atk: 500
Def: 500
Effect: Once per turn, this card can be equipped to 1 Armament monster you control as an equip spell card or unequipped and special summoned as a monster. The equipped monster gains 500 atk and def.
Card Name: Armament Battle Spear
Attribute: Earth
Type: Warrior
Type 2: Tuner
Level: 2
Atk: 1500
Def: 100
Effect: This card cannot be destroyed by battle. (Damage calculation is applied normally)
Card Name: Armament King: Ultimate Warrior
Attribute: Earth
Type: Warrior
Level: 8
Atk: 3000
Def: 3000
Effect/Requirements: 1 "Armament" Tuner monster + 1 or more non-tuner monsters. Once per turn, you can special summon 1 level 4 or lower "Armament" monster from your deck in face-up defense position. Control of this card cannot switch. Summoning of this monster cannot be negated.
Card Name: Armament King: Sky Chariot Champion
Attribute: Light
Type: Warrior
Level: 12
Atk: 3500
Def: 3500
Effect/Requirements: 2 or more Tuners + "Armament King: Ultimate Warrior" This card cannot be destroyed by card effects. This card gains 500 Atk and Def points for all "Armament" monsters in your Graveyard during your battle phase only.
Card Name: Armament Armory
Type: Field Spell
Effect: All "Armament" monsters gain 500 atk points
Card Name: Armament Battle Field
Type: Continuous Spell
Effect: Whenever an "Armament" monster is attacked, the opponent's monster loses 300 atk points
Card Name: Armament Restock
Type: Normal Trap
Effect: Activate only during the end phase of a turn 1 or more "Armament" monster(s) were destroyed. Special Summon all "Armament" Monsters destroyed during the turn. All monsters special summoned this way gain 500 attack points. During your next end phase, all monsters affected by this effect are destroyed.
Attribute: earth
Type: Warrior
Level: 3
Atk: 1500
Def: 0
Card Name: Armament Battle Blade
Attribute: Earth
Type: Warrior
Type 2: none
Level: 6
Atk: 2500
Def: 0
Effect: This monster cannot be normal summoned or set. It cannot be special summoned except by discarding 1 card & tributing one "Armament Sword" from your side of the field. This card cannot be destroyed by Spell, Trap, or Effect Monster effects.
Card Name: Armament Shield
Attribute: Earth
Type: Warrior
Type 2: Tuner
Level: 4
Atk: 0
Def: 2000
Card Name: Armament Spike Shield
Attribute: Earth
Type: Warrior
Type 2: Tuner
Level: 5
Atk: 300
Def: 3000
Effect: This card cannot be normal summoned or set. This card cannot be special summoned unless you discard 1 card and tribute one "Armament Shield" from your side of the field. This card cannot be destroyed by battle.
Card Name: Armament Battle Horse
Attribute: Earth
Type: Beast
Type 2: Union
Level: 3
Atk: 500
Def: 500
Effect: Once per turn, this card can be equipped to 1 Armament monster you control as an equip spell card or unequipped and special summoned as a monster. The equipped monster gains 500 atk and def.
Card Name: Armament Battle Spear
Attribute: Earth
Type: Warrior
Type 2: Tuner
Level: 2
Atk: 1500
Def: 100
Effect: This card cannot be destroyed by battle. (Damage calculation is applied normally)
Card Name: Armament King: Ultimate Warrior
Attribute: Earth
Type: Warrior
Level: 8
Atk: 3000
Def: 3000
Effect/Requirements: 1 "Armament" Tuner monster + 1 or more non-tuner monsters. Once per turn, you can special summon 1 level 4 or lower "Armament" monster from your deck in face-up defense position. Control of this card cannot switch. Summoning of this monster cannot be negated.
Card Name: Armament King: Sky Chariot Champion
Attribute: Light
Type: Warrior
Level: 12
Atk: 3500
Def: 3500
Effect/Requirements: 2 or more Tuners + "Armament King: Ultimate Warrior" This card cannot be destroyed by card effects. This card gains 500 Atk and Def points for all "Armament" monsters in your Graveyard during your battle phase only.
Card Name: Armament Armory
Type: Field Spell
Effect: All "Armament" monsters gain 500 atk points
Card Name: Armament Battle Field
Type: Continuous Spell
Effect: Whenever an "Armament" monster is attacked, the opponent's monster loses 300 atk points
Card Name: Armament Restock
Type: Normal Trap
Effect: Activate only during the end phase of a turn 1 or more "Armament" monster(s) were destroyed. Special Summon all "Armament" Monsters destroyed during the turn. All monsters special summoned this way gain 500 attack points. During your next end phase, all monsters affected by this effect are destroyed.