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Post by Admin on Aug 2, 2010 10:22:51 GMT -5
I draw. H: 6 First of all, I summon Ice Phantom. I set three facedowns and end my turn. Ice Phantom returns to my hand and now, you may not set any facedowns next turn. H: 3 M: 0 FD: 3
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Post by confused on Aug 2, 2010 10:26:01 GMT -5
I draw! I activate Heavy Storm! Bye Bye all spell and trap cards. Counter?
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Post by Admin on Aug 2, 2010 10:29:04 GMT -5
Dark Bribe.
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Post by confused on Aug 2, 2010 10:33:55 GMT -5
Figures... I activate Polymerization, fusing Elemental Hero Bladedge and Elemental Hero Neos to create Elemental Hero the Shining! 2600 Attack Any Counters?
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Post by Admin on Aug 2, 2010 10:35:33 GMT -5
No counters...
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Post by confused on Aug 2, 2010 10:36:40 GMT -5
I summon Elemental Hero Stratos! Now his effect activates, so I can add Elemental Hero Bubbleman to my hand from my deck. Counters now?
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Post by Admin on Aug 2, 2010 10:37:50 GMT -5
No counters.
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Post by confused on Aug 2, 2010 10:38:46 GMT -5
Next I activate R - Righteous Justice! Since I have 2 Elemental Hero's I can destroy your 2 face-downs. Any Counters?
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Post by Admin on Aug 2, 2010 10:45:18 GMT -5
I chain Widespread Dud. I select your two attack position monsters. And thanks to your spell card, Widespread Dud is destroyed so those two are destroyed to. My other card was Dark Coffin. Now, you must discard a card since you have no monsters to destroy on your field.
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Post by confused on Aug 2, 2010 10:55:23 GMT -5
I discard Elemental Hero Clayman. Now I activate Bubbleman's effect, since he's the only one in my hand I can special summon him! Now I activate bubbleman's other effect, since I have no cards on the field or in my hand, I get to draw 2 more cards. Now I activate Fusion Birth! Now I send the top five cards on the top of my deck to the graveyard, if any of them are fusion material monsters for a fusion monster, I can fusion summon that monster. I send from the top of my deck, Elemental Hero Avian, Elemental Hero Clayman, Elemental Hero Ocean, Elemental Hero Burstinatrix, Elemental Hero Sparkman. With Avian and Burstinatrix sent to the graveyard, come on out Elemental Hero Flame Wingman! 2100 Attack Now I activate Miracle Fusion! To remove from play Elemental Hero Sparkman from my graveyard and Flame Wingman on the field to summon Elemental Hero Shining Flare Wingman! 2500 Attack Now his effect adds 300 attack for every elemental hero in my graveyard, with 9 in my graveyard, he gets 2700 attack! 5200 Attack Now Elemental Hero Bubbleman attack him directly! Elemental Hero Shining Flare Wingman, attack him directly with Solar Flare! I end my turn. H: 0 M: 2 FD: 0 LP: 8000 Opponent's LP: 2000
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Post by Admin on Aug 2, 2010 11:06:18 GMT -5
Hmmm.... I draw. H: 4 First of all, I'll activate Pot of Greed. H: 5 Now, I'll summon to the field yet another Phantom.... this one is named Ripple Phantom with 1300 ATK. Now, I activate the spell card Plague. I can only equip it to a warrior, beast-warrior, or spellcaster. Now, I equip it to Shining Flare Wingman. His atk becomes 0 and you take 500 points of damage during each of my standby phases. I play a facedown and then, Ripple Phantom destroys Bubbleman. I end my turn. Ripple Phantom returns and your next card is one you cannot see.... only I can meaning it's unusable.
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Post by confused on Aug 2, 2010 11:12:34 GMT -5
I end my turn.
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Post by Admin on Aug 2, 2010 11:20:22 GMT -5
I draw. You take 500 points of damage. LP: 2000 Yours: 7400 H: 4 Now, to speed things up, I'll activate Shackles of the Underworld and equip it to your monster. His def becomes 100 and he cannot attack. You take 500 more points of damage during my standby phase. I'll summon to the field Ripple Phantom and then end my turn. You know what happens. H: 3 M: 0 FD: 1, Plague, Shackles of the Underworld
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Post by confused on Aug 2, 2010 11:21:52 GMT -5
(whats ripple phantom do again?) I end my turn.
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Post by Admin on Aug 2, 2010 11:32:47 GMT -5
(You draw a card except you can't see it and I can only see it.) I draw. H: 4 Now, you take 1000 points of damage. LP: 2000 Yours: 6400 I summon Ripple Phantom and then set a facedown. I activate Exchange. We look at each other's hands and take a card from each. I can see your whole hand already and you can't... the only card left in my hand is Ice Phantom. You have to take it so it's the only card in your hand you can see. I take one of your cards... And place it facedown. I end my turn and you must draw another unseen card. H: 1 M: 0 FD: 2, Plague, Shackles of the Underworld
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