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Post by Kale Ikataru on Jun 30, 2010 17:36:36 GMT -5
I draw. I set a monster facedown and end with a facedown.
H: 1 M: 2 FD: 3
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Post by Admin on Jul 1, 2010 12:25:41 GMT -5
I draw. I play the field spell White Night Blizzard. When White Nights are destroyed, I can send them into my deck instead and shuffle. They all gain 400 atk and 100 def also. Oh and whenever I summon one, you take 300 points of damage. I end my turn. H: 1 M: 2 FD: 3, Field Spell White Night Blizzard
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Post by Kale Ikataru on Jul 1, 2010 12:31:07 GMT -5
I draw. I found a way around your White Night Blizzard. Clear World, activate! Depending on what element monsters you summon or flip summon effects are activated. I end my turn by setting another monster. H: 1 M: 3 FD: 3, Clear World.
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